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ここを編集 MISSION OBJECTIVE Recover the Xel Naga Artifact CREDIT REWARD 120,000 RESEARCH OPPORTUNITIES +3 Protoss Research +実績 04_The%20Dig.jpgThe Dig [15] Complete all mission objectives in "The Dig" mission. ミッション 【The Dig】 中のクリア目標を全て達成せよ。 05_Drill%20Hard.jpgDrill Hard [10] Kill 20 enemy units with the Laser Drill in "The Dig" mission on Normal difficulty. ミッション 【The Dig】 難易度 "Normal" において、レーザー・ドリルで20体の敵ユニットを倒せ。 06_Yippee-ki-yay....jpgYippee-ki-yay... [10] Destroy 50 Protoss structures in "The Dig" mission on Hard difficulty. ミッション 【The Dig】 難易度 "Hard" において、プロトスの建物を50個破壊せよ。 ミッション・ブリーフィング ▽惑星(Xil) Xil was scoured of all life long ago. Excavated ruins suggest that the planet s indigenous alien culture was wiped out virtually overnight. ジルは遥か昔に生命の痕跡がとだえました。発掘された遺跡から推測すると、原住民の文明はまさに一夜にして一掃されたようです。 ▽打ち合わせ Tychus Moebius wants us to go after another artifact on some dead world called Xil. メビウスは俺達にまたアーティファクトを探してもらいたがってる。ジルという死んだ惑星だ。 Tychus Apparently they sent in a specialist team - but they lost contact with em two days ago. どうやら奴らは専門家チームを送り込んだらしい。だが、2日前に連絡が途絶えてしまった。 Tychus Their bad luck, I guess. Figure we ll get hazard pay for this one... 不運に見舞われたんだろう。この件では、危険手当を当てにしてよさそうだな… ミッション開始シーン Tychus So here s the deal. This place is a morgue. Whatever used to live in these ruins up an died millions of years ago. それじゃぁ、説明するぞ。これは墓場だ。この遺跡に住んでた奴らは何百万年も前に運が尽きておっ死んじまったらしい。 Tychus Before they went missin , the Moebius team reported artifact radiation emanating from that big ol hunk o rock over yonder. They brought a big damn laser drill to burn their way in. メビウスのチームは行方不明になる前に、アーティファクト特有の放射エネルギーが向こうのでけぇ岩の塊から出てると報告している。奴らはくそでかいレーザードリルを持ち込んで、焼き入ろうとしてたようだ。 Raynor Laser drill? That thing s a monster. If the Moebius team had access to that kinda hardware... レーザードリルだと?そんな化け物を。メビウス組がそういう装備を手に入れられるとしたら... Raynor I hate to think about what could have wiped em out. いったいどんな奴らが彼等を一掃したのかは考えたくないところだ Tychus Reckon we ll find out soon enough, partner. 嫌でも直ぐに分かるさ、相棒。 ミッション中 ※プレイの進め方によって、個々のメッセージは前後する可能性があります。 <ドロップシップで潜入開始> Raynor Watch your corners, boys. We don t know who cleaned this place out. 気を抜くんじゃねぇぞ、お前ら。ここを掃除してくれたのが誰かまだ分かってないんだからな。 <タルダリムの手勢に遭遇> Tal darim Executor More terran thieves? The mysteries of this place are forbidden! You will pay for your transgression with your lives! またテランの盗人か?ここは禁断の神聖極まる場所であるぞ!そなたらの罪には生命をあがなってもらう! Raynor Ok, least we know what happened to the other expedition. ふむ、せめてメビウスの探検隊に何が起こったかははっきりしたな。 <プロトスのキャノン発見> Raynor Hold up there! Those protoss cannons will tear us a new one if we try to advance. Swann? You promised me siege tanks! Where are they? 待て待て!あのプロトスの大砲に突っ込んでいったらずたずたにされるぞ。おいスワン?Siege tankの約束はどうした!どこにある? Swann Settle down, hotshot. They re comin . These babies ll knock these cannons down from a nice, safe distance. 落ち着けや、大将。向かってるぜ。こいつらならあの大砲どもを安全な距離からぶちのめしてくれらぁ。 [Tutorial] New Unit Siege Tank - Heavy tank - Long-range immobile artillery in Siege Mode. To move Siege Tanks, select a Siege Tank in Siege Mode, then click on the Tank Mode button. Can only attack ground units in either mode. Siege Tanks can be built at the Factory. 重戦車 - シージモードでは移動力のない長距離砲です。シージタンクを動かすには、シージモード中のシージタンクを選択し、タンクモードボタンをクリックしてください。どちらのモードでも地上ユニットにしか攻撃できません。シージタンクはファクトリーで建設できます。 <キャノン破壊> Swann These new siege tanks work just like the old ones. When you put em in siege mode they get increased range and firepower. この新しいシージタンクも動きは古いのと一緒だ。シージモードにすれば射程が伸びて火力も増す。 Swann They can t move in seige mode, so if you need to reposition em, just switch em back into tank mode. Y got it? シージモードでは移動できないから、再配置するならタンクモードに戻すんだ。分かったか? <高低差のある場所でタルダリム手勢を発見> Raynor Let s get some siege tanks deployed on the high ground! They can pound that protoss Stalker before it even gets close to us. いくつかのシージタンクを優位な場所に配備させよう!そうすれば、プロトス・ストーカーが近づく前にこっちから撃ち込めるぞ。 <テラン基地到着> Adjutant Moebius base local-net accessed. Decrypting security override. Transferring control of base structures to you, Commander. メビウスの基地内ローカルネットワークへのアクセスに成功しました。セキュリティ機構の上書き方法を解読中です。建物の管理権限を移譲します、コマンダー。 Tychus Fire it up! One hundred and sevevty four gigawatts - the power of the sun at your fingertips. Now get it aimed at that door and let s get cuttin ! 火力を上げろ!174ギガワットか - 太陽並みのパワーを指先一本で操れるぞ。ねらいは扉だ、切断開始しろ! Horner Laser output is good. Driling will take some time but there s no other way into the temple. レーザーの出力は充分ですね。焼くのに多少時間がかかるでしょうが、それ以外に神殿に侵入する方法がありません。 Horner Sir, the Tal darim are mobilizing their forces against us. サー、タルダリムが軍勢を集めてきています。 <操作開始> [Tutorial] Defense Strategy - Defend your base by building Bunkers and putting Siege Tanks into Siege Mode in spots that overlook your cliffs. Well-placed Siege Tanks high ground can strike enemies multiple times before taking damage. バンカーやシージタンクを作って基地を守りましょう。シージタンクはシージモードにして崖を見渡せる位置に配置して下さい。うまく高台にシージタンクを配置すれば、ダメージを受ける前に数回は砲撃を行うことができます。 Raynor So we set a perimeter and protect the drill until we re through. I m just glad we ve got siege tanks... よし、防衛線を張って切断が終わるまで守り切るぞ。Siege tankがあって一安心だぜ... Raynor We need bunkers and siege tanks defending that laser drill! We ve got no chance of claiming the artifact without it! レーザードリルの防衛にBunkerとSiege tankが必要だ!あれがなかったらアーティファクトを手に入れる見込みはないぞ! Horner Sir, I ve managed to access what s left of the Moebius expedition s sensor net. I ll route it through your map so you can see what the Tal darim are up to. サー、メビウスの探検隊が残していったセンサーネットワークにアクセスするのに成功しました。地図に転送されるようにしましたから、タルダリムの動きを監視できます。 <アルコン登場(レイザー手動操作可能)> Tal darim Executor You would desecrate that which belongs to the gods? This will NOT be borne by the faithful! そなたらは神に属するものを冒涜しようというのか?信じる者は容赦しない! Horner Sir, those are protoss archons. If they get too close our men won t stand a chance! サー、あれはプロトスのアルコンですよ。あれに近付かれたらひとたまりもありません。 Horner I m giving you manual control of the laser drill - see if you can use it against the protoss! レーザードリルを手動コントロールに切り替えます。プロトスに効くものかどうか - 指示をお願いします! Raynor Alright. You heard the man! Swing that laser around! We can use it to drive back the protoss! 了解。聞いたか!レーザーをこっちに回せ!プロトスを撃退するぞ! [Tutorial] Laser Drill Controll - The Laser Drill can be used to destroy enemy targets. To attack enemies, select the Laser Drill or press F2, then right-click an enemy unit. Ideal targets for the Laser Drill are large Protoss units such as Archons. レーザードリルを使って敵を破壊することもできます。敵を攻撃するには、レーザードリルを選択するかF2キーを押下し、次に敵のユニットを右クリックします。レーザードリルの理想的なターゲットはArchonsといった大きいプロトスです。 [Tutorial] Laser Drill Anti-Air - The Laser Drill can be focused on enemy air targets to bring them down fast! レーザードリルで空中の敵に標準を合わせて、早く撃ち落とすこともできます。 <扉残り[70,000/100,000]達成> Adjutant The laser drill has breached the door s outer layer. レーザードリルが扉の外殻を突破しました。 <プロトスによる空襲開始> Adjutant Alert. Enemy air units on approach vector. 警告します。敵軍の航空兵器が進路をこちらに向けています。 Raynor Damn it. Air units nothin - those re transports! Use the laser and knock em down fast! くそっ。航空兵器なもんか - こいつらは輸送機だ!レーザーですぐに撃ち落とせ! <レリックを検出> Horner Sir, I m picking up the energy signatures of several protoss relics in the area. I m marking them on your map. サー、プロトスレリックのエネルギーパターンを検出しました。地図にマーキングします。 Raynor Well if there s time we can blast em free with the laser drill - I bet Stetmann d love to study them. 時間をかければレーザードリルで壊して取り出せるな - ステットマンが喜んで研究するだろう。 [Tutorial] Relic Shrines - Use the Laser Drill to blast open the Relic Shrines. You can then pick up the Relics with any ground unit. レーザードリルを使って神殿の遺跡の扉を破壊しましょう。出てきたレリックは地上ユニットなら誰でも拾うことができます。 <扉残り[50,000/100,000]達成> Adjutant The laser drill is now cutting through the door s thermal barrier. レーザードリルは扉の耐熱防壁を切断中です。 <プロトスによる空襲開始> Horner Sir! More air units inbound! サー!飛行機がさらに接近中です! Raynor We gotta take them out or they ll keep dropping troops right on top of us! 撃ち落とさないと基地の真ん中に敵を落とされるぞ! <扉残り[35,000/100,000]達成> Adjutant Thermal barrier breached. The laser drill is now cutting through the core. 耐熱防壁を突破しました。レーザードリルはコアを切断中です。 Tal darim Executor They seek to befoul the legacy of the gods! Destroy them! 彼奴らは神の遺産を汚そうとしておる!壊ぼせ! <レーザードリルが一定のダメージを受ける> Tychus Hey hey hey! We need that damn drill! Don t trash it! おいおいおい!ドリルがなくなったらお仕舞いだ!壊すんじゃない! <プロトスによる空襲開始> Horner There s another wave of air units heading your way! また飛行機が波状攻撃をしかけています! Raynor These guys just won t give it up... Stick it to em boys! あきらめの悪い奴らだ... 目にもの見せてやれ、野郎共! <扉残り[3,000/100,000]達成> Adjutant Breach of the doorway core is imminent. Structure access imminent. 扉のコアの破壊まであとわずかです。構造体内部へのアクセスまであとわずかです。 Tal darim Executor It is our sacred duty to stop these defilers! Burn them to ashes! この冒涜者を阻止するのは我々の神聖な務め!灰になるまで焼き払うのだ! <ドア破壊完了(ミッションクリア)> Tal darim Executor You have prevailed for now. Word of this sacrilege will echo across the stars, James Raynor. The day of reckoning draws near! そなたは今は勝利した。この冒涜行為のことは星々中に伝わる、ジム・レイナー。そなたが報いを受ける日は近い! Raynor These artifacts of yours seem real popular, Tychus. タイカス、おまえさんのアーティファクトは結構な人気のようだな。 Tychus What do we care, long as the pay s good. 関係ねぇさ、支払いがよけりゃそれでいい。 Raynor Really? I d say gettin vaporized by the Tal darim definitely counts as diminishing returns. どうだろうな?タルダリムに蒸発させられるのは、絶対に"収穫逓減"だと言っていいと思うがな。 <おまけ:タルダリム基地殲滅(扉破壊前でも自動でミッションクリア)> Horner The Tal Darim just can t stand up to our firepower, they re in full retreat! Well done, sir! タルダリムは全く我々の火力に耐えることができないようです。彼らは退却していきます。お見事でした。 ミッション達成後 HYPERION ACCESS HALL F 04 14 - Shipboard Time ハイペリオン連絡通路F 04 14 - 船内時間 シネマ【ZERATUL S WARNING】挿入 Raynor I ve heard of these Ihan crystals before... イーハン・クリスタルのことは前に聞いたことがある... Raynor Supposedly, they allow ya to relive another person s memories. Whatever Zeratul s uncoverd... たしか、他者の記憶を追体験させてくれるものだったか。ゼラトゥルはいったい何を解き明かしたのか... Raynor ...he was desperate for me to see it too. Well, here goes nothin ... ...奴はこいつを俺に見せようと必死だった。まあ、やるだけやってみるか... [Tutorial] Crystal - The mysterious Crystal in the Lab allows you to access Zeratul s memories in the form of additional missions. Left-click on the Crystal to launch a Zeratul Mission. ラボにある不思議なクリスタルを使うと、追加ミッションという形でゼラトゥルの記憶にアクセスすることができます。クリスタルを左クリックするとゼラトゥルのミッションが始まります。 ▼Armory ▽SiegeTank WOF-Armory参照のこと。 ▽Swann Swann We re rockin some serious heavy metal now that we got siege tanks. シージタンクが手に入ったからな、ヘビーメタル級のノリでいこうぜ。 Raynor Yessir... the comforting thunder of the big guns. Well, comforting when thy re on our side. 了解...大砲の轟きは心強いからな。うん、こちら側にあれば心強いぞ。 Swann Yeah these newer tanks have better guns when they re on the move, and reinforced armor. ああ、新しいタンクは移動中にも役立つ砲が装備されてるし、装甲も強化されたぞ。 Raynor So long as they ve still got the range in siege mode, the rest is just gravy. Between siege tanks and bunkers, we can hold the line against just about anythin . シージタンクの射程性能が変わらずなら、後はオマケだな。シージタンクとバンカーさえありゃどんなのであろうと持ちこたえられるぜ。 ▼Bridge ▽Horner Raynor You ain t gonna believe this, but I just saw Zeratul on the ship. こんなの信じられんだろうが、船でゼラトゥルに会ったんだ。 Horner Ah. How much did you have to drink tonight, sir? あー。昨夜はどのくらい飲んだんです? Raynor He was here, Matt. And he was hurt, on the run from something. 本当に居たんだ、マット。怪我をしていて、何かから逃げてきたようだった。 Horner Where is he now, sir? 彼は今どこに? Raynor I don t know. But he ain t on this ship anymore. He gave me an Ihan memory crystal and he was desperate for me to study it. I guess he wants me to see what he s seen. さぁな。しかし、この船のどこにももう居まい。彼は俺にイーハン・メモリ・クリスタルを渡し、それから学んで欲しいと伝えてきた。俺も彼が見たものを見たいと思っている。 ▼Cantina ▽Mercenaries SiegeBreakers追加 ▽Tosh Tosh Had any... visitors... lately? どうだった...先ほどの...訪問者は? Raynor I don t know what you re talking about, Tosh. 何の話だ、トッシュ。 Tosh Oh I think you do, James Raynor . Something was on this ship just now. (sniffs) I still smell it on you. (sniffs again) Protoss...interestin ... おぅ、てっきりあんたが始末したと思ったぜ、”ジェームズ・レイナー”。何者かがついさっきまで船に居たよな。(鼻で臭いをかぐ音)あんたからまだ臭うぜ。(再度かぐ音)プロトスか...面白ぇ...。 Raynor Whatever you think you know, you just keep it to yourself. I hear you yappin about this and I ll toss you out the airlock! 何を考えようと勝手だが、自分の頭の中にだけにしておけよ。そこいらで話しているのを聞いたら、エアロックから放り投げるぞ! ▽Tychus Raynor So now we ve got three of these artifacts on my ship! When are we supposed to hand these damn things over? 俺の船にアーティファクトが3つもあるってわけか!こいつらはいつ渡すことになってるんだ? Tychus Well that s gonna be a bit tricky. I hear the zerg ve attacked the Moebius research center on Tyrador. I don t get it though. What s the Queen of Blades after? Ain t no artifacts there. それはちょっと込み入った話題だな。ザーグがティラドーにあるメビウスの研究センターを攻撃したと聞いてる。今一つ腑に落ちんがな。刃の女王は何が狙いだ?あそこにゃアーティファクトは無いってのに。 Raynor If those eggheads can t hold out till we get there, we may never know. Upload the data to the star map. Looks like we ve got ourselves a good ol fashioned rescue mission. 俺達が着くまでそこのインテリどもが持ち堪えてくれなきゃ、永遠に謎のままかもしれん。スターマップにデータをアップロードしろ。昔ながらの救出ミッションがお待ちかねのようだな。 ▽News【War!】 Vermillion This is Donny Vermillion, live from UNN. Tonight, the zerg invasion the Battle So Far. ドニー・バーミリオンがUNNから生放送でお送りします。今夜はザーグの襲撃特集、これまでの戦況を振り返ります。 Vermillion The Terran Dominion is holding firm under zerg aggression. Our industrial complex has stepped up production on all fronts, enlistment rates have risen within the penal system, and the Marine Corps is ready to get in the fight. The zerg won t know what hit them! テランのドミニオンはザーグの侵略にもしっかりと持ち堪えています。我々のコンビナート工場では全面的に生産速度を上昇させ、徴兵登録制度により入隊率も上がっています。海兵隊は戦闘準備万全と言えましょう。ザーグは何が攻撃してきたのかも分からないままに敗北するでしょう! Lockwell Donny has there been any word on when we start pushing the aliens back? ドニー、人類がエイリアンへの反撃を始めるのはいつになるのか、情報はありませんか? Vermillion Kate, if I revealed that, I d be giving away vital Dominion secrets. ケイト、私がそれを明かしたら、ドミニオンの重要機密情報を曝すことになってしまいます。 Lockwell You think the zerg watch our broadcast? ザーグが私たちの放送を見ているとでも? Vermillion [to camera] I know they do Kate. I know they do. [カメラに向かって] 彼らならそうします。間違いない。 Lockwell Well, you heard it here first, folks. This is Kate Lockwell for UNN. 以上、弊社スクープでした。UNNのケイト・ロックウェルがお送りしています。 ▼Laboratory ▽Artifact(ハンソン医師が居る場合) Raynor Holding these artifacts is making me nervous. Can you tell me any more about them? こいつらアーティファクトを抱えていると不安になるな。何か気の休まる発見でもないのか? Hanson It s interesting - the one from Xil is different than the others. However, I think all of them once constituted a single device. これは興味深いわね。ジルから持ち帰ってきたアーティファクトは他のものと違っているわ。でも、これらはかつて一つの装置を構成していたのではないかしら。 Raynor You mean they make something bigger? これらは何かよりデカい一つの装置だったって事か? Hanson It would seem so. It s just a theory, but there s an attraction between the artifacts we ve collected - a kind of harmonic resonance. そうみたいね。仮説に過ぎないけれども、私たちが収集したアーティファクトたちは引き合っているのよ―――1種の共鳴のようなものでね。 Hanson Given the points of contiguous translinear alignment I think they d be drawn together like magnets under the right field adjustment. 隣接配列連結の点を考えると、正しくこれらを調整すれば磁石のようにお互いにくっつくのだと思っているわ。 Raynor Ohhhh kay. Well don t adjust anything just yet, Doc. I like them aligned just the way they are. よ、よーし分かった。だが、まだその調整とかいうものをおっ始めないでくれよ、ドク。俺はこのままがいい。 ▽Artifact(ハンソン医師が居ない場合) Raynor I m pleased to see these things haven t blown up the ship... Yet. こいつが船を吹っ飛ばさないでくれていて助かるよ...今んとこは、だが。 Stetmann Sir, given the visual similarity between the various pieces, have you considered that they might combine to create a larger, more distinct object? サー、各ピースの外観上の類似性から見てさ、これ組み立てるともっと大きくてはっきりした物体になるって可能性考えたことない? Raynor With everything else going on, Stetmann, I couldn t care less what they do, just that we get paid when we finally hand em over to the Moebius boys. 他にいくらでもやることがあるからな、ステットマン、俺はこいつが何する物なのかなんて気にしちゃいないんだ。考えてるのはただメビウスの連中に引き渡した時にちゃんと金が入るかってことの方だけさ。 ▽Hanson Hanson I see we have a new acquisition. Is it a protoss device? 新しい収穫があったようね。それはプロトスのデバイスかしら? Raynor That s right, but I wouldn t mess with it if I were you. It s a Khaydarin Ihan crystal. It s a memory storage device - lets you experience what other people have seen or done. その通りだ。だが俺があんただったらこいつをいじくろうとは思わないな。こいつはカイダリンの「イーハン」クリスタルだ。記憶を保存するデバイスさ。他者の見たもの・経験したことを追体験できる代物だ。 Raynor They can be dangerous if you don t know what you re doin . それががどういうことがか分からなければ、そいつには触れないほうがいいだろう。 Hanson [Surprise 70]Yet you don t fear it at all.[/Surprise] You re a fascinating man, Jim Raynor. You know more about the protoss and the zerg than any of the experts I ve read about. でもあなたは何も恐れていないみたいね。計り知れない人ね、ジム・レイナー。あなたは私が知っているどんな専門家よりもプロトスとザーグに詳しいみたい。 ここを編集
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開催日:2010 / 09 / 18 参加人数:105名 フォーマット:レガシー(~M11) LCL3 - 9è torneig (Badalona, 18/9/2010) - Classif, T8, Bkdn autolink 優勝:ANT‐UBR 準優勝:Survival‐GWU 第3-4位:Merfolk‐StifleNaught 第3-4位:Zoo 第5-8位:Black Control‐+W 第5-8位:Welder Survival 第5-8位:Dredge 第5-8位:ANT‐UBR 優勝:ANT‐UBR 使用者:Albert de la Riva Main Deck 1《Badlands》 1《島/Island》 4《汚染された三角州/Polluted Delta》 3《沸騰する小湖/Scalding Tarn》 1《沼/Swamp》 3《Underground Sea》 2《Volcanic Island》 2《金属モックス/Chrome Mox》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《水蓮の花びら/Lotus Petal》 1《むかつき/Ad Nauseam》 4《暗黒の儀式/Dark Ritual》 4《強迫/Duress》 1《不正利得/Ill-Gotten Gains》 4《冥府の教示者/Infernal Tutor》 1《苦悶の触手/Tendrils of Agony》 3《思考囲い/Thoughtseize》 4《渦まく知識/Brainstorm》 4《思案/Ponder》 4《燃え立つ願い/Burning Wish》 1《巣穴からの総出/Empty the Warrens》 4《炎の儀式/Rite of Flame》 Sideboard 4《闇の腹心/Dark Confidant》 1《死の印/Deathmark》 1《先細りの収益/Diminishing Returns》 1《巣穴からの総出/Empty the Warrens》 1《ぶどう弾/Grapeshot》 1《不正利得/Ill-Gotten Gains》 2《赤霊破/Red Elemental Blast》 1《破壊放題/Shattering Spree》 1《テレミンの演技/Telemin Performance》 1《苦悶の触手/Tendrils of Agony》 1《思考囲い/Thoughtseize》 準優勝:Survival‐GWU 使用者:Pablo Ambrojo Main Deck 1《溢れかえる岸辺/Flooded Strand》 4《森/Forest》 2《霧深い雨林/Misty Rainforest》 1《平地/Plains》 4《Savannah》 3《Tropical Island》 4《吹きさらしの荒野/Windswept Heath》 1《アクアミーバ/Aquamoeba》 1《金粉のドレイク/Gilded Drake》 1《不可思議/Wonder》 4《日を浴びるルートワラ/Basking Rootwalla》 1《ガドック・ティーグ/Gaddock Teeg》 2《クァーサルの群れ魔道士/Qasali Pridemage》 1《クウィリーオン・レインジャー/Quirion Ranger》 1《胞子カエル/Spore Frog》 2《野生の雑種犬/Wild Mongrel》 2《獣相のシャーマン/Fauna Shaman》 4《貴族の教主/Noble Hierarch》 1《スクリブのレインジャー/Scryb Ranger》 4《復讐蔦/Vengevine》 1《ゴブリンの太守スクイー/Squee, Goblin Nabob》 3《ルーンの母/Mother of Runes》 2《石鍛冶の神秘家/Stoneforge Mystic》 4《不屈の部族/Tireless Tribe》 1《バジリスクの首輪/Basilisk Collar》 1《梅澤の十手/Umezawa s Jitte》 4《適者生存/Survival of the Fittest》 Sideboard 2《鉤爪の統率者/Caller of the Claw》 1《ガドック・ティーグ/Gaddock Teeg》 1《ヨツンの兵卒/Jotun Grunt》 3《クローサの掌握/Krosan Grip》 1《孤独な宣教師/Lone Missionary》 3《真髄の針/Pithing Needle》 1《クァーサルの群れ魔道士/Qasali Pridemage》 3《難問の鎮め屋/Vexing Shusher》 第3-4位:Merfolk‐StifleNaught 使用者:Lluís Restoy Main Deck 11《島/Island》 4《変わり谷/Mutavault》 1《激浪の研究室/Riptide Laboratory》 4《不毛の大地/Wasteland》 4《ファイレクシアン・ドレッドノート/Phyrexian Dreadnought》 4《珊瑚兜の司令官/Coralhelm Commander》 4《アトランティスの王/Lord of Atlantis》 4《メロウの騎兵/Merrow Reejerey》 4《銀エラの達人/Silvergill Adept》 2《大いなる玻璃紡ぎ、綺羅/Kira, Great Glass-Spinner》 4《霊気の薬瓶/AEther Vial》 4《目くらまし/Daze》 4《Force of Will》 3《行き詰まり/Standstill》 4《もみ消し/Stifle》 Sideboard 3《撹乱/Disrupt》 2《残響する真実/Echoing Truth》 3《水流破/Hydroblast》 3《真髄の針/Pithing Needle》 2《大祖始の遺産/Relic of Progenitus》 2《水没/Submerge》 第3-4位:Zoo 使用者:Ignasi Villagrasa Main Deck 2《乾燥台地/Arid Mesa》 2《森/Forest》 2《地平線の梢/Horizon Canopy》 1《山/Mountain》 1《ナントゥーコの僧院/Nantuko Monastery》 2《平地/Plains》 2《Plateau》 2《Savannah》 1《Taiga》 1《不毛の大地/Wasteland》 2《吹きさらしの荒野/Windswept Heath》 4《樹木茂る山麓/Wooded Foothills》 2《運命の大立者/Figure of Destiny》 4《聖遺の騎士/Knight of the Reliquary》 4《クァーサルの群れ魔道士/Qasali Pridemage》 4《貴族の教主/Noble Hierarch》 4《タルモゴイフ/Tarmogoyf》 4《野生のナカティル/Wild Nacatl》 1《梅澤の十手/Umezawa s Jitte》 3《稲妻のらせん/Lightning Helix》 2《森の知恵/Sylvan Library》 4《剣を鍬に/Swords to Plowshares》 2《流刑への道/Path to Exile》 2《復讐のアジャニ/Ajani Vengeant》 2《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 Sideboard 1《ボジューカの沼/Bojuka Bog》 3《ガドック・ティーグ/Gaddock Teeg》 2《クローサの掌握/Krosan Grip》 1《流刑への道/Path to Exile》 2《真髄の針/Pithing Needle》 3《紅蓮破/Pyroblast》 2《トーモッドの墓所/Tormod s Crypt》 1《梅澤の十手/Umezawa s Jitte》 第5-8位:Black Control‐+W 使用者:Javi Rubio Main Deck 4《湿地の干潟/Marsh Flats》 1《平地/Plains》 3《Scrubland》 7《沼/Swamp》 2《ヨーグモスの墳墓、アーボーグ/Urborg, Tomb of Yawgmoth》 4《不毛の大地/Wasteland》 4《恐血鬼/Bloodghast》 3《墓忍び/Tombstalker》 2《滅び/Damnation》 4《暗黒の儀式/Dark Ritual》 4《強迫/Duress》 4《Hymn to Tourach》 3《ファイレクシアの闘技場/Phyrexian Arena》 4《Sinkhole》 4《小悪疫/Smallpox》 3《名誉回復/Vindicate》 4《剣を鍬に/Swords to Plowshares》 Sideboard 2《根絶/Extirpate》 3《恐ろしい死/Ghastly Demise》 3《オアリムの詠唱/Orim s Chant》 3《流刑への道/Path to Exile》 2《非業の死/Perish》 2《真髄の針/Pithing Needle》 第5-8位:Welder Survival 使用者:Jaume Bonet Main Deck 3《森/Forest》 4《霧深い雨林/Misty Rainforest》 2《教議会の座席/Seat of the Synod》 3《Taiga》 1《伝承の樹/Tree of Tales》 3《Tropical Island》 2《樹木茂る山麓/Wooded Foothills》 1《映し身人形/Duplicant》 1《虚無石のガーゴイル/Nullstone Gargoyle》 1《Shield Sphere》 1《隔離するタイタン/Sundering Titan》 1《トリスケリオン/Triskelion》 1《練達の変成者/Master Transmuter》 4《極楽鳥/Birds of Paradise》 3《永遠の証人/Eternal Witness》 1《クウィリーオン・レインジャー/Quirion Ranger》 1《ラノワールの使者ロフェロス/Rofellos, Llanowar Emissary》 2《ヴィリジアンの盲信者/Viridian Zealot》 4《獣相のシャーマン/Fauna Shaman》 1《森を護る者/Sylvan Safekeeper》 1《憤怒/Anger》 4《ゴブリンの溶接工/Goblin Welder》 1《ゴブリンの太守スクイー/Squee, Goblin Nabob》 4《金属モックス/Chrome Mox》 2《師範の占い独楽/Sensei s Divining Top》 4《知識の渇望/Thirst for Knowledge》 4《適者生存/Survival of the Fittest》 Sideboard 2《炎渦竜巻/Firespout》 3《クローサの掌握/Krosan Grip》 3《紅蓮破/Pyroblast》 1《鋼の風のスフィンクス/Sphinx of the Steel Wind》 2《トーモッドの墓所/Tormod s Crypt》 4《三なる宝球/Trinisphere》 第5-8位:Dredge 使用者:Txetxu Herrero Main Deck 4《セファリッドの円形競技場/Cephalid Coliseum》 4《真鍮の都/City of Brass》 4《宝石鉱山/Gemstone Mine》 3《色あせた城塞/Tarnished Citadel》 2《ゴルガリの凶漢/Golgari Thug》 3《イチョリッド/Ichorid》 4《朽ちゆくインプ/Putrid Imp》 4《臭い草のインプ/Stinkweed Imp》 4《ナルコメーバ/Narcomoeba》 1《炎の血族の盲信者/Flame-Kin Zealot》 4《ゴルガリの墓トロール/Golgari Grave-Troll》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 4《不屈の部族/Tireless Tribe》 4《黄泉からの橋/Bridge from Below》 3《陰謀団式療法/Cabal Therapy》 3《戦慄の復活/Dread Return》 4《打開/Breakthrough》 4《入念な研究/Careful Study》 Sideboard 1《祖神に選ばれし者/Ancestor s Chosen》 4《古えの遺恨/Ancient Grudge》 1《陰謀団式療法/Cabal Therapy》 2《暗黒破/Darkblast》 3《真髄の針/Pithing Needle》 3《天啓の光/Ray of Revelation》 1《テラストドン/Terastodon》 第5-8位:ANT‐UBR 使用者:Iñaki Puigdollers Main Deck 1《Badlands》 1《血染めのぬかるみ/Bloodstained Mire》 2《真鍮の都/City of Brass》 4《宝石鉱山/Gemstone Mine》 2《汚染された三角州/Polluted Delta》 1《沸騰する小湖/Scalding Tarn》 1《Underground Sea》 1《Volcanic Island》 4《金属モックス/Chrome Mox》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《水蓮の花びら/Lotus Petal》 1《むかつき/Ad Nauseam》 4《暗黒の儀式/Dark Ritual》 4《強迫/Duress》 4《冥府の教示者/Infernal Tutor》 1《苦悶の触手/Tendrils of Agony》 4《渦まく知識/Brainstorm》 4《思案/Ponder》 4《燃え立つ願い/Burning Wish》 1《巣穴からの総出/Empty the Warrens》 4《炎の儀式/Rite of Flame》 2《オアリムの詠唱/Orim s Chant》 2《沈黙/Silence》 Sideboard 1《陰謀団式療法/Cabal Therapy》 1《死の印/Deathmark》 1《先細りの収益/Diminishing Returns》 1《残響する真実/Echoing Truth》 1《巣穴からの総出/Empty the Warrens》 1《ぶどう弾/Grapeshot》 1《不正利得/Ill-Gotten Gains》 2《クローサの掌握/Krosan Grip》 1《溶融/Meltdown》 2《紅蓮破/Pyroblast》 1《紅蓮地獄/Pyroclasm》 1《破壊放題/Shattering Spree》 1《苦悶の触手/Tendrils of Agony》
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The Legend of Korra 項目数:30 総ポイント:1000 難易度: Down and Out Completed Chapter 1. 15 Escape from the City Completed Chapter 2. 15 The Power of Water Completed Chapter 3. 15 To the South! Completed Chapter 4. 15 Nowhere Else to Go Completed Chapter 5. 15 Sure, Come On In Completed Chapter 6. 15 That Escalated Quickly Completed Chapter 7. 15 The Aftermath Completed Chapter 8. 15 Extreme Avatar Completed the game on Extreme difficulty. 100 More than Hot Leaf Juice Bought your first item at the shop. 15 Ready for Battle Equipped your first item on the Korra s Room. 15 Zhu Li! Do the Thing! Used your first equipped item. 15 Ooooh, Shiny! Entered the Collection Screen for the first time after finding a treasure. 15 Combo Master Obtained all combos. 30 Full-Baked Avatar Maxed out all bending types. 30 Talisman Collector Purchased 12 talismans. 100 Biz-Bender Collected every treasure item. 100 Be the Leaf Dodged 100 times. 30 Right Back At Ya! Countered 100 times. 30 Kung Fu Master Went into Clash Mode 10 times. 30 Buh-bye! Performed 100 Finishing Moves. 30 Go in Peace Spirit-bended 200 dark spirits. 30 Not a Booster Rocket Went into Avatar State 10 times. 30 Good Girl! Completed a Naga Running sequence without hitting anything. 30 Knockout!! Got 10 knock-outs in Pro-bending matches. 30 Face-Off Won a Face-Off in a Pro-bending match. 30 The Fire Ferrets Strike Again! Completed the highest difficulty of Pro-bending. 100 Jill of all Trades Completed all tutorials. 30 My Cabbages!! Collected 10 cabbages. 30 Hop Hop Hoppity Jumped 100 times. 30
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ゲーム情報(登録されているタグ) シリーズ>Steve the Sheriff ジャンル>アイテム探し ジャンル>パズル 製作会社>不明 言語>英語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/6191/steve-sheriff-case-missing-thing/index.html 日本語 紹介文 Steve the Sheriff is back in an all new case in Neptuneville. The Mona Medusa is missing and it`s up to you to help Steve the Sheriff track down the thief. Use your Hidden Object skills to scour a multitude of screens. Find key objects within the scene to solve fun Adventure-style puzzles. Follow Steve and his lovable family in this one-of-a-kind Hidden Object Adventure game. Capture the thief Several fun puzzles Play Steve the Sheriff Check out our Blog Walkthrough Get the Strategy Guide! 画像 « » var ppvArray_0_e32514aa22d0be8758621639756b9d7e = new Array(); ppvArray_0_e32514aa22d0be8758621639756b9d7e[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Steve+the+Sheriff%3A+The+Case+of+the+Missing+Thing&file=en_steve-sheriff-case-missing-thing-screen1.jpg ; window.onload=function(){ ppvShow_0_e32514aa22d0be8758621639756b9d7e(0); }; function ppvShow_0_e32514aa22d0be8758621639756b9d7e(n){ if(!ppvArray_0_e32514aa22d0be8758621639756b9d7e[n]){ alert( 画像がありません ); return; } ppv_0_e32514aa22d0be8758621639756b9d7e$( ppv_img_0_e32514aa22d0be8758621639756b9d7e ).src=ppvArray_0_e32514aa22d0be8758621639756b9d7e[n]; ppv_0_e32514aa22d0be8758621639756b9d7e$( ppv_link_0_e32514aa22d0be8758621639756b9d7e ).href=ppvArray_0_e32514aa22d0be8758621639756b9d7e[n]; ppv_0_e32514aa22d0be8758621639756b9d7e$( ppv_prev_0_e32514aa22d0be8758621639756b9d7e ).href= javascript ppvShow_0_e32514aa22d0be8758621639756b9d7e( +(n-1)+ ) ; ppv_0_e32514aa22d0be8758621639756b9d7e$( ppv_next_0_e32514aa22d0be8758621639756b9d7e ).href= javascript ppvShow_0_e32514aa22d0be8758621639756b9d7e( +(n+1)+ ) ; } function ppv_0_e32514aa22d0be8758621639756b9d7e$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } ボリューム レス一覧 404 名前: 名無しさんの野望 [sage] 投稿日: 2009/09/14(月) 02 35 34 ID 2d01v8Ew 「Steve the Sheriff - The Case of the Missing Thing」キタ このシリーズ大好き。地味だけどオーソドックスというか、こんなんわかるか!ていうのがなくてイイw コメント 名前 コメント トップページに戻る
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開催日 Day1 2020年11月7日 10時~22時 Day2 2020年11月8日 9時30分~23時 配信先 RTA in Japan (Twitch) アーカイブ RTA in Japan (Youtube) Day1 走者名 ゲームタイトル カテゴリ名 持ち時間 目標タイム 結果 配信先 Twitter ハイポ スーパーメトロイド Any% 4 00 00 0 45 15 完走無し リンク @twi_hyp EiP スーパーマリオランド2 6つの金貨 Any% Glitchless 3 00 00 0 26 20 0 26 26 リンク @smb2_aiai (キバ) ポケモン不思議のダンジョン 青の救助隊 No,QS Puirty Forest 3 00 00 0 24 00 完走無し リンク @attokiba ソードフィッシュ DEMENTO A Ending - New Game 6 00 00 1 02 00 1 01 57 リンク @swordfish4649 signakong ドンキーコング64 Any% 6 00 00 0 24 2X 0 24 34 リンク @signakong sisuka The Binding of Isaac Afterbirth+ 1 Char 3 00 00 0 06 11 完走無し リンク @sisuka2580 ひよこ スーパーマリオサンシャイン Any% 4 00 00 1 24 52 1 27 21 リンク @hiyoko_gaming むちは ファイナルファンタジーVI Any% Glitchless (JP/BS1A) 6 00 00 4 55 00 5 21 22 リンク @mushibamushi シヤン NieR Automata [A]Ending (Normal) 6 00 00 1 23 40 1 23 59 リンク @chien_d_eau harima_moko biohazard HD REMASTER Jill Real Survival 100%(door skip) 4 00 00 0 58 59 完走無し リンク @harima_moko らー油まん Jump King All Maps 3 00 00 0 18 30 0 19 01 リンク @laayuman Day2 走者名 ゲームタイトル カテゴリ名 持ち時間 目標タイム 結果 配信先 Twitter reoru ぷよぷよ~ん Hardest(激辛) 2 00 00 0 21 16 0 29 25 リンク @reoru_puyo29 185 One Step From Eden Gunner Genocide Seedless Normal 4 00 00 0 12 45 完走無し リンク @185In seri 東方花映塚 ~ Phantasmagoria of Flower View. Lunatic (Medicine) 2 00 00 0 10 00 0 09 34 (ロスタイム) リンク @serika_parle zeromodoki Devil May Cry 5 NG+ Faustless Devil Hunter 6 00 00 1 19 56 1 24 28 リンク @gameragameraga Shino.(紫乃) パズルボブル2 Puzzle 2 30 00 0 13 00 0 15 46 リンク @Shinonon_1020 monaka12820 ポケモンスタジアム金銀 ジムリーダーの城表 4 00 00 2 05 00 完走無し リンク @monaka12820 わかざ VVVVVV Glitchless Any% 4 00 00 0 15 20 0 15 09 リンク @Wakaza_wkz Naoto ユーカレイリー 30ページ 2 15 00 0 30 00 0 28 27 リンク @Na_010x verb258 魔女の家MV True Ending - Easy 6 00 00 0 14 00 0 14 27 リンク @verb258 YT Good Job! New Game Any% Solo 3 00 00 1 22 19 1 27 25 リンク @YTredsRTA ユーリル ドラゴンクエスト3 そして伝説へ Any% 6 00 00 2 10 00 2 21 04 リンク @yuriru3 みかん 星のカービィスーパーデラックス Any% 4 00 00 0 34 00 0 34 24 リンク @mikanrta ポンズ くまのプーさんのホームランダービー! ロビン打倒 3 00 00 0 45 00 0 33 48 リンク @ponzu24
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第6節 【天使】 もうすぐあなたの裁きです。 ベールで隠された神のまえに着きました。 【魂】 地上に残してきた人々の声が聞こえます。 【天使】 それはあなたのベッドの周りにいる人々の声です、 司祭とともにSubvenite(レクイエムの一節)を唱えています。こだまがこちらまで聞こえているのです。王座の前には 偉大なる苦悩の天使が立っています、 彼(イエス)を力づけたあの天使です、彼(イエス)が跪きながら 庭の木陰で一人、血の涙をながした時に。 あの天使が、彼に最良の嘆願をするのです、すべての 苦しむ魂、死にそうな魂、死んでしまった魂に代わって。 【 苦悩の天使】 イエスよ、 あなたに降りかかったあの身震いするほどの恐怖によって、 イエスよ、 あなたを苛んだあの冷たい不安感によって、 イエスよ、 あなたを通り抜けた心臓の激痛によって、 イエスよ、 あなたを不自由にした罪の山によって、 イエスよ、 あなたを息苦しくさせる罪の意識によって、 イエスよ、 あなたを取り巻く潔白によって、 イエスよ、 あなたの中に君臨する聖性によって、 イエスよ、 あなたとともにある唯一の神性によって、 イエスよ、 あなたにとってとてもいとしいこれらの魂を助けてください。囚われの魂たちは心静かに辛抱強くあなたを待っています。主よ、彼らの時を早め、あなたのもとにくるように命じてください、あの神々しい住まいに来て、いつもあなたを見つめることができるように 【魂】 私は、審判者の前に進みます。 【地上の声】 慈悲深く、恵み深く、彼を助けて下さい、主よ。 慈悲深く、恵み深く、主よ、彼を救い出して下さい。 【天使】 彼の名を賛美しなさい。 The eager spirit has darted from my hold, And, with the intemperate energy of love, Flies to the dear feet of Emmanuel; But, ere it reached them, the keen sanctity, Which with its effluence, like a glory, clothes And circles round the Crucified, has seized, And scorched, and shrivelled it; and now it lies Passive and still before the awful Throne. 幸せで、苦しむ魂よ、心配ありません。 消耗しつつも、神を一瞥して活気づいた魂よ。 【魂】 (眩しすぎて全能の神を見ることができなかった ゲロンティアスは、自分が神を直視するに足る準備が できていないことを悟り、その身を煉獄に送るよう嘆願します。) 私を運び去ってください。そして 最も低いところに私をおいてください。 そこで続く孤独で眠れない夜が、私のために 数えられるという希望を抱かせてください。 私を静止させ、苦悩のなかにあって幸せにしてください。 見捨てるのではなく、孤独にしてください。 そこで私は、悲しく永久なる調べを、 朝まで歌います。 そこで私は歌い、打ちひしがれた胸を慰めます。 その胸は決して止めることはありません、 うずくこと、切望すること、思い焦がれることを、 唯一の平安を手にするまでは。 そこで私は、そこにおられない主と愛を歌います。 私を運び去ってください、 いずれよみがえり、上に昇り、 永遠なる日の真実の中で彼に会えますように。 SIXTH PHASE ANGEL THY judgment now is near, for we are come Into the veiled presence of our God. SOUL I HEAR the voices that I left on earth. ANGEL IT is the voice of friends around thy bed, Who say the “Subvenite;” with the priest. Hither the echoes come; before the Throne Stands the great Angel of the Agony, The same who strengthened Him, what time He knelt Lone in the garden shade, bedewed with blood. That Angel best can plead with Him for all Tormented souls, the dying and the dead. ANGEL OF THE AGONY JESU! by that shuddering dread which fell on Thee; Jesu! by that cold dismay which sickened Thee; Jesu! by that pang of heart which thrilled in Thee; Jesu! by that mount of sins which crippled Thee; Jesul by that sense of guilt which stifled Thee; Jesu! by that innocence which girdled Thee; Jesu! by that sanctity which reigned in Thee; Jesu! by that Godhead which was one with Thee; Jesu! spare these souls which are so dear to Thee, Souls. who in prison, calm and patient, wait for Thee; Hasten, Lord, their hour, and bid them come to Thee, To that glorious Home, Where they shall ever gaze on Thee. SOUL I go before my Judge. Angel Voices on Earth Be merciful, be gracious; spare him, Lord Be merciful, be gracious; Lord, deliver him. ANGEL Praise to His name! The eager spirit has darted from my hold, And, with the intemperate energy of love, Flies to the dear feet of Emmanuel; But, ere it reached them, the keen sanctity, Which with its effluence, like a glory, clothes And circles round the Crucified, has seized, And scorched, and shrivelled it; and now it lies Passive and still before the awful Throne. O happy, suffering soul! for it is safe, Consumed, yet quickened, by the glance of God. SOUL TAKE me away, and in the lowest deep There let me be, And there in hope the lone night-watches keep, Told out for me. There, motionless and happy in my pain, Lone, not forlorn,— There will I sing my sad perpetual strain, Until the morn. There will I sing, and soothe my stricken breast, Which ne’er can cease To throb, and pine, and languish, till possest Of its Sole Peace. There will I sing my absent Lord and Love — Take me away, That sooner I may rise, and go above, And see Him in the truth of everlasting day. Elgar,Edward/The Dream of Gerontius/VII
https://w.atwiki.jp/pathofexile12/pages/1092.html
The TowerはDivination Cardの一種 交換可能アイテム 入手方法 関連リンク The Tower 必要枚数 6枚 Staff A tower built of the strongest stone is not eternal; a towering intellect is not enlightened. 交換可能アイテム 変換先 Agnerod East Agnerod North Agnerod South Agnerod West Cane of Unravelling Dying Breath Femurs of the Saints Fencoil Hegemony s Era Martyr of Innocence Pillar of the Caged God Pledge of Hands Realmshaper Sire of Shards Soulwrest Taryn s Shiver The Blood Thorn The Grey Spire The Searing Touch The Stormheart The Whispering Ice Tremor Rod Xirgil s Crank 入手方法 このカードがドロップするエリア The Sceptre of God • The Upper Sceptre of God • Shavronne s Tower • Residence Map • Tower Map カード等のドロップ以外の入手方法 アイテム 必要数 備考 The Gambler 5 Stacked Deck 1 関連リンク 英wiki https //pathofexile.gamepedia.com/The_Tower Divination Card
https://w.atwiki.jp/mtg2384/pages/1458.html
開催日:2012 / 01 / 22 参加人数:不明 フォーマット:レガシー(~ISD) AMC 108th デッキリスト autolink 優勝:Merfolk 準優勝:Sneak Attack‐Zirilan 第3位:UBG Control 第4位:UBG Tempo‐Team America 第5位:Show and Tell‐Sneak Attack 第6位:Metalworker‐Tezzeret 第7位:UBG Tempo‐Team America 第8位:Charbelcher 優勝:Merfolk 使用者:Hiyama Kenji Main Deck 14《島/Island》 2《不毛の大地/Wasteland》 2《変わり谷/Mutavault》 3《市長の塔/Tower of the Magistrate》 4《呪い捕らえ/Cursecatcher》 4《銀エラの達人/Silvergill Adept》 4《珊瑚兜の司令官/Coralhelm Commander》 4《アトランティスの王/Lord of Atlantis》 4《メロウの騎兵/Merrow Reejerey》 2《幻影の像/Phantasmal Image》 4《霊気の薬瓶/AEther Vial》 2《梅澤の十手/Umezawa s Jitte》 3《目くらまし/Daze》 4《Force of Will》 1《四肢切断/Dismember》 4《行き詰まり/Standstill》 Sideboard 2《トーモッドの墓所/Tormod s Crypt》 3《外科的摘出/Surgical Extraction》 2《寒け/Chill》 2《青霊破/Blue Elemental Blast》 3《水没/Submerge》 3《アメジストのとげ/Thorn of Amethyst》 準優勝:Sneak Attack‐Zirilan 使用者:Osada Masahiro Main Deck 12《山/Mountain》 4《古えの墳墓/Ancient Tomb》 2《裏切り者の都/City of Traitors》 2《水晶鉱脈/Crystal Vein》 4《鉤爪のジィーリィーラン/Zirilan of the Claw》 1《ニコル・ボーラス/Nicol Bolas》 1《マルフェゴール/Malfegor》 1《災火のドラゴン/Balefire Dragon》 1《ボガーダンのヘルカイト/Bogardan Hellkite》 1《ドラゴンの暴君/Dragon Tyrant》 4《業火のタイタン/Inferno Titan》 4《ワームとぐろエンジン/Wurmcoil Engine》 3《猿人の指導霊/Simian Spirit Guide》 1《真実の解体者、コジレック/Kozilek, Butcher of Truth》 2《煮えたぎる歌/Seething Song》 3《騙し討ち/Sneak Attack》 1《異教徒の罰/Heretic s Punishment》 3《金属モックス/Chrome Mox》 4《厳かなモノリス/Grim Monolith》 2《Basalt Monolith》 4《虚空の杯/Chalice of the Void》 Sideboard 1《異教徒の罰/Heretic s Punishment》 2《ファイレクシアの破棄者/Phyrexian Revoker》 3《赤霊破/Red Elemental Blast》 4《血染めの月/Blood Moon》 2《混沌のねじれ/Chaos Warp》 3《三なる宝球/Trinisphere》 第3位:UBG Control 使用者:Kawai Yusuke Main Deck 4《ミシュラの工廠/Mishra s Factory》 4《不毛の大地/Wasteland》 3《Underground Sea》 4《溢れかえる岸辺/Flooded Strand》 3《沸騰する小湖/Scalding Tarn》 3《Tropical Island》 2《忍び寄るタール坑/Creeping Tar Pit》 1《島/Island》 4《タルモゴイフ/Tarmogoyf》 3《ヴェンディリオン三人衆/Vendilion Clique》 4《渦まく知識/Brainstorm》 4《Force of Will》 3《呪文貫き/Spell Pierce》 3《破滅的な行為/Pernicious Deed》 3《ヴェールのリリアナ/Liliana of the Veil》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《対抗呪文/Counterspell》 2《見栄え損ない/Disfigure》 1《四肢切断/Dismember》 1《悪魔の布告/Diabolic Edict》 1《恐ろしい死/Ghastly Demise》 1《壌土からの生命/Life from the Loam》 1《燻し/Smother》 Sideboard 4《思考囲い/Thoughtseize》 2《大祖始の遺産/Relic of Progenitus》 2《虚無の呪文爆弾/Nihil Spellbomb》 2《根絶/Extirpate》 1《滅び/Damnation》 1《仕組まれた爆薬/Engineered Explosives》 1《大渦の脈動/Maelstrom Pulse》 1《破滅的な行為/Pernicious Deed》 1《壌土からの生命/Life from the Loam》 第4位:UBG Tempo‐Team America 使用者:Hayashi Hiroki Main Deck 4《Underground Sea》 2《Bayou》 4《汚染された三角州/Polluted Delta》 3《新緑の地下墓地/Verdant Catacombs》 1《湿地の干潟/Marsh Flats》 2《血染めのぬかるみ/Bloodstained Mire》 3《不毛の大地/Wasteland》 4《タルモゴイフ/Tarmogoyf》 4《墓忍び/Tombstalker》 4《秘密を掘り下げる者/Delver of Secrets》 4《渦まく知識/Brainstorm》 3《思案/Ponder》 3《目くらまし/Daze》 3《もみ消し/Stifle》 3《思考囲い/Thoughtseize》 4《Hymn to Tourach》 3《Sinkhole》 3《殺し/Snuff Out》 2《暗黒破/Darkblast》 1《破滅的な行為/Pernicious Deed》 Sideboard 3《Force of Will》 1《呪文貫き/Spell Pierce》 2《喉首狙い/Go for the Throat》 1《破滅的な行為/Pernicious Deed》 2《非業の死/Perish》 2《虐殺/Massacre》 3《トーモッドの墓所/Tormod s Crypt》 1《悪魔の布告/Diabolic Edict》 第5位:Show and Tell‐Sneak Attack 使用者:Hozumi Masashi Main Deck 2《島/Island》 1《山/Mountain》 4《Volcanic Island》 4《沸騰する小湖/Scalding Tarn》 3《霧深い雨林/Misty Rainforest》 4《古えの墳墓/Ancient Tomb》 2《裏切り者の都/City of Traitors》 4《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 3《大祖始/Progenitus》 3《水蓮の花びら/Lotus Petal》 4《思案/Ponder》 4《渦まく知識/Brainstorm》 3《目くらまし/Daze》 4《実物提示教育/Show and Tell》 4《直観/Intuition》 4《騙し討ち/Sneak Attack》 4《Force of Will》 3《誤った指図/Misdirection》 Sideboard 3《呪文貫き/Spell Pierce》 3《渋面の溶岩使い/Grim Lavamancer》 3《月の大魔術師/Magus of the Moon》 3《紅蓮破/Pyroblast》 3《ヴェンディリオン三人衆/Vendilion Clique》 第6位:Metalworker‐Tezzeret 使用者:Yamabe Koutarou Main Deck 4《古えの墳墓/Ancient Tomb》 4《裏切り者の都/City of Traitors》 4《教議会の座席/Seat of the Synod》 4《囁きの大霊堂/Vault of Whispers》 4《ダークウォーターの地下墓地/Darkwater Catacombs》 1《アカデミーの廃墟/Academy Ruins》 1《忍び寄るタール坑/Creeping Tar Pit》 4《金属細工師/Metalworker》 4《宝物の魔道士/Treasure Mage》 3《練達の変成者/Master Transmuter》 2《ワームとぐろエンジン/Wurmcoil Engine》 1《鋼のヘルカイト/Steel Hellkite》 1《溶鉄鋼のドラゴン/Moltensteel Dragon》 1《映し身人形/Duplicant》 1《マイアの戦闘球/Myr Battlesphere》 2《隔離するタイタン/Sundering Titan》 4《虚空の杯/Chalice of the Void》 2《オパールのモックス/Mox Opal》 4《厳かなモノリス/Grim Monolith》 4《ディミーアの印鑑/Dimir Signet》 1《The Abyss》 4《ボーラスの工作員、テゼレット/Tezzeret, Agent of Bolas》 1《イシュ・サーの背骨/Spine of Ish Sah》 Sideboard 4《トーモッドの墓所/Tormod s Crypt》 4《ファイレクシアの破棄者/Phyrexian Revoker》 2《戦争と平和の剣/Sword of War and Peace》 1《火と氷の剣/Sword of Fire and Ice》 3《記憶殺し/Memoricide》 1《精神隷属器/Mindslaver》 第7位:UBG Tempo‐Team America 使用者:Ugata Tetsurou Main Deck 4《Underground Sea》 2《Bayou》 1《Tropical Island》 3《汚染された三角州/Polluted Delta》 3《新緑の地下墓地/Verdant Catacombs》 4《霧深い雨林/Misty Rainforest》 3《不毛の大地/Wasteland》 4《秘密を掘り下げる者/Delver of Secrets》 4《タルモゴイフ/Tarmogoyf》 4《朽ちゆくヒル/Putrid Leech》 4《墓忍び/Tombstalker》 4《渦まく知識/Brainstorm》 3《もみ消し/Stifle》 3《目くらまし/Daze》 4《殺し/Snuff Out》 4《思考囲い/Thoughtseize》 3《思案/Ponder》 4《Hymn to Tourach》 1《破滅的な行為/Pernicious Deed》 Sideboard 3《Force of Will》 2《喉首狙い/Go for the Throat》 3《非業の死/Perish》 2《虐殺/Massacre》 3《たい肥/Compost》 2《トーモッドの墓所/Tormod s Crypt》 第8位:Charbelcher 使用者:Narita Chisato Main Deck 4《Elvish Spirit Guide》 4《猿人の指導霊/Simian Spirit Guide》 4《通りの悪霊/Street Wraith》 4《ほくちの壁/Tinder Wall》 4《捨て身の儀式/Desperate Ritual》 4《魔力変/Manamorphose》 4《煮えたぎる歌/Seething Song》 4《燃え立つ願い/Burning Wish》 3《巣穴からの総出/Empty the Warrens》 4《ギタクシア派の調査/Gitaxian Probe》 4《炎の儀式/Rite of Flame》 4《金属モックス/Chrome Mox》 4《ゴブリンの放火砲/Goblin Charbelcher》 4《ライオンの瞳のダイアモンド/Lion s Eye Diamond》 4《水蓮の花びら/Lotus Petal》 1《オパールのモックス/Mox Opal》 Sideboard 1《先細りの収益/Diminishing Returns》 1《巣穴からの総出/Empty the Warrens》 1《ゴブリンの集中攻撃/Goblin War Strike》 1《外殻貫通/Hull Breach》 1《冥府の教示者/Infernal Tutor》 3《鋳塊かじり/Ingot Chewer》 1《紅蓮地獄/Pyroclasm》 1《破壊放題/Shattering Spree》 1《苦悶の触手/Tendrils of Agony》 4《ザンティッドの大群/Xantid Swarm》
https://w.atwiki.jp/warband/pages/254.html
str_rumor_talki_heretics_1|he heard from a Barclay trader, whom he met in Javiksholm, that they burn Heretics at the stake there. Some of them are reputed to be Knights of the Dawn gone bad! str_rumor_talki_heretics_2|he said that a Fierdsvain abbot told him that the Heretic goddess, Erida Occisor, grows in power with every human sacrifice given her by her priests. str_rumor_talki_heretics_3|he saw a man who was unmistakably a Heretic priest. He briefly spoke to a couple of urchins, handed them some coins and the urchins promptly scarpered off. str_rumor_talki_heretics_4|he was told by a prisoner, a Vanskerry Raider, that the Heretics are terrifying the whole Fierdsvain. They are taking peasants from all the villages and sacrificing them to their Dark Goddess. str_rumor_talki_heretics_5|he said that a Nal Tar horse merchant told him that he found a dying Turkmani on the way here. He was missing an arm, and lay dying. He said something called Eyegrim the Devourer had ripped off his arm and eaten it before his very eyes! str_rumor_talki_heretics_6|he said he had talked on the road with a wandering traveller, who told him that the Knights of the Dawn have dispatched a Paladin to Pendor to help fight the Heretics. He is reputed to be a formidable fighter. str_rumor_talki_heretics_7|he heard from a farmer in the Fierdsvain that they have to guard their graveyards now, so the Heretics do not raise their buried relatives to swell their numbers. str_rumor_talki_heretics_8|he came across two women, one of whom was in shock and seemed oblivious to her surroundings. The other one told him that a Knight of the Dawn had rescued them from a horrible fate at the hands of Death Worshipers. str_rumor_talki_heretics_9|he heard two sellswords complaining that the Heretics have demons amongst them, which are almost impossible to kill. They are filthy undead things, with decaying faces. One said to the other that he could smell them well before he saw them. How revolting! str_rumor_talki_heretics_10|he heard from a merchant that the corpses he saw on the road to Janos had been gnawed and the marrow sucked right out of the bones. The Koningur is trying to quash the rumor, but it is all over the markets now. str_rumor_talki_heretics_11|he overheard a merchant in the Windholm market say that a Heretic Confessor had been seen outside the city gates. The confessor was offering a reward for knowledge of the whereabouts of one {playername}. str_rumor_talki_heretics_12|he overheard talk between an ugly old woman, probably the madam of a brothel, and a hooded man, who was most likely a Heretic Priest. He told the old bird she had best come up with more girls for the Solstice sacrifices, or she would assuredly regret it. str_rumor_talki_heretics_13|he heard from one of the caravan guards, in the alley behind the market, that the Heretics have just killed another Caravan Master, and taken his guards and apprentices for sacrifice. One lucky apprentice managed to get away and reported the ambush. str_rumor_talki_heretics_14|he heard from a Barclay historian, currently lecturing in the Abbey at Valonbray, that the Heretics were originally saintly priests, until they were lured into worship of the Dark Goddess. They are spreading all over Pendor now, and a certain danger to all travelers. str_rumor_talki_heretics_15|he heard from a farmer in the Valonbray market that the Heretic goddess has our poor Thallo Ver Shures on the run. Pity, she is a kind little goddess, for all she runs starkers through the fields waving flowers. str_rumor_talki_heretics_16|he swears the Heretics have portable altars, so they can instantly sacrifice their captives on the spot! What is Pendor coming to, that murdering perverts like the Heretics roam free, killing at will?! str_rumor_talki_heretics_17|he heard about a group of Fierdsvain Maiden Cavalry partying in the Javiksholm tavern. The innkeeper told him he overheard them say that the Heretics are ferocious fighters, though they fill their ranks with outcasts and other rabble. The lassies seemed a mite fearful, which surprised him. str_rumor_talki_heretics_18|he said that one of the wharf traders, an old friend of his, is bemoaning the fact that his business is down, because the Barclay traders do not come so often to Pendor these days. He says they are afraid of those roving bands of Heretics. str_rumor_talki_heretics_19|he said that the innkeeper in Valonbray overheard a thinly-disguised Heretic priest say that he was most annoyed at the number of potential sacrifices killed fighting, rather than merely stunned by his men. He threatened to sacrifice his own men if they do not do better. str_rumor_talki_heretics_20|he said that he ran into a Squire in service to a Knight of the Dawn. The Squire confessed that he wept at their discovery of the bodies of dozens of young girls, lying next to a Heretic altar. Their hearts had been torn from their breasts. He and the Knight hunted down and slew every last one of the evil perpetrators, but he still has nightmares about the girls. str_rumor_talki_heretics_21|he saw a Heretic Confessor threatening a hooded man in the alley behind the castle. He said the man was so affrighted that he pissed himself, all the while bowing, scraping and pleading for another chance. str_rumor_talki_heretics_22|he heard that the Windholm armorer is turning a pretty penny making armor for the Heretics on the sly. It is also rumored he gave that nagging wife of his to them for sacrifice, as she has not been seen for some weeks. str_rumor_talki_heretics_23|he overheard a terrified woman, pleading frantically with the city guards for help in finding her teenage daughter. Her daughter was friends with three boys who were rumored to belong to some sort of coven. All of them had disappeared without a trace. str_rumor_talki_heretics_24|he said that he overheard an armsman talking about a battle his troop fought with the Heretics. He said that some of them were as skilled as any Knight he had seen in a tournament. str_rumor_talki_heretics_25|he saw two men, in skull-emblazoned livery, sneak over the castle walls, dragging a bound man with a sack over his head. Before he could raise an alarm, the two Heretics had fled. str_rumor_talki_vanskerry_1|he heard one of the Fierdsvain Lords say that the Vanskerries want the Lords to join them in overpowering Pendor. My opinion is that the Lords have grown too soft for that. str_rumor_talki_vanskerry_2|he said a trader friend of ours, Gunnar of Valonbray, says his cousin, a Vanskerry Raider currently locked in the local dungeon, claims a powerful Vanskerry Jarl plans to bring a large army into Pendor. str_rumor_talki_vanskerry_3|he said he was looking to buy some slaves from Ramun and heard from one Vanskerry galley slave that the Vanskerry Raiders think Pendor is ripe for the picking. str_rumor_talki_vanskerry_4|he heard a merchant from Windholm say that after he finished his business in the market, he took a short cut through an alley, and observed a tall, blonde man, obviously a Vanskerry Jarl, threatening the Valonbray horse merchant with death, if he did not produce better details about Valonbray's defenses. str_rumor_talki_vanskerry_5|he said that local rumor has it that a cousin to Inar Hairybreeks, son of his own old auntie, is amongst the latest Vanskerry Raiders captured. He is trying to persuade the Koningur to release him. He will not have much luck there! str_rumor_talki_vanskerry_6|he heard in the Windholm market that the Vanskerry raids are on the increase because the Pendor pickings are so profitable for the Raiders. They raided Jayek again yesterday. str_rumor_talki_vanskerry_7|he said his informant overheard some Barclay merchants talking in Windholm. They say their profits are down considerably because the caravans coming to Windholm from Ravenstern get raided too often and they cannot get enough goods. str_rumor_talki_vanskerry_8|he heard some farmers complaining over their ale in the Valonbray tavern. They say it simply is not worth farming these days, what with raids taking all their harvested crops before they can get them to market. str_rumor_talki_vanskerry_9|he heard the lord say that, if rumor does not lie, all the Fierdsvain towns have been infiltrated by Vanskerry agents posing as Fierdsvain merchants! Unbelievable! str_rumor_talki_vanskerry_10|he said the foreign Jarls claim that all the Fierdsvain belongs in truth to Vanskerry, and should be under their rule, since it was conquered and settled by Vanskerry Raiders. str_rumor_talki_vanskerry_11|he overheard some captured Vanskerry Raiders, en route to the slave pens, laughing about how they would have their revenge on the Fierdsvain shortly, though they did not go into detail about what is planned. str_rumor_talki_vanskerry_12|he heard a man, who claimed to be an escaped Vanskerry captive, say there is a plan afoot to free all the Raider prisoners. That's all he overheard, and I don't know how much credence to give the story. str_rumor_talki_vanskerry_13|he heard Thomas of Rane, a trader from Ravenstern, tell of a narrow escape. His caravan hired scouts, and their outriders ran into a good-sized pack of Vanskerries. The Raiders killed all the scouts while the caravan ran for it. str_rumor_talki_vanskerry_14|he told me an acquaintance of his said he could scarce credit what he overheard some sailors say in the Valonbray tavern. These more frequent raids are supposedly intended to soften up the Fierdsvain in advance of full-scale Vankserry invasion! str_rumor_talki_vanskerry_15|he said Thomas of Rane, a merchant friend of his, says the Ravenstern merchants are speaking of hiring a mercenary troop to protect their caravans to the Fierdsvain towns. str_rumor_talki_vanskerry_16|he said he heard from one of his friends, cousin to a Vanskerry, that their god, Haf Sigla, sends them winds blowing in the direction of Pendor to aid their longboats in sailing here. We need a god to send winds that blow in the opposite direction! str_rumor_talki_vanskerry_17|he heard an interesting explanation of the reason behind the Vanskerry raids. Apparently, if they do not raid, they have no means of support. They are unable to farm their own cold land, so they live off the food they steal. str_rumor_talki_vanskerry_18|he said his grandfather came here as a Vanskerry Raider and married a Fierdsvain farm lass. Vanskerries love our rich farmland here because they have none of their own back home. str_rumor_talki_vanskerry_19|he said he did not know if he should pass this on or not, but anyway talk amongst some of the Fierdsvain geezers is that the Vanskerries think that life in Pendor has destroyed their cousins' strength and turned them soft and luxury-loving. str_rumor_talki_vanskerry_20|he told me a shocking story! A Caravan Master said that his group passed a pack of Vanskerry Raiders abusing some peasant women they'd kidnapped in a raid. str_rumor_talki_vanskerry_21|he heard an amusing story about the Vanskerry Raiders from the bookseller. He said they raided a Sarleon caravan carrying ale and drank it up on the spot. One of their captives got loose, tied them up and castrated every drunken one of them! str_rumor_talki_vanskerry_22|he said one of the Vanskerry Jarls claimed to own a powerful, magic axe that could cut through the strongest armor. str_rumor_talki_vanskerry_23|he said that all the women taken by the Vanskerry Raiders, and many of the men, end up as thralls in the North. What a terrible fate! str_rumor_talki_red_1|he saw two men talking in an alleyway. He could not hear what they said, but one passed a packet, and they parted with a complicated series of hand gestures. As they left, one of them dropped a red leather glove. Watching them walk away, he was careful not to pick it up. str_rumor_talki_red_2|he spoke to a slaver last week. It appears that well-trained soldiers have become the slave of choice on the market, because that seems to be all they are interested in purchasing. That is odd, as high-end soldiers usually make poor galley slaves. One loose chain and they kill their owners! str_rumor_talki_red_3|he heard two badly disguised Brotherhood bullyboys talking in the tavern last night. Someone is disrupting their harvester gangs. He did not hear the whole discussion, but the name {playername} was bandied about quite a bit. str_rumor_talki_red_4|he told me that・oh, damn. It is you! Listen, {playername}, you need to・no, never mind how I know you. Just get out of town. The Brotherhood are crawling all over this place, and they are aiming for one target You. Someone is paying top dollar. Now go. You never saw me. str_rumor_talki_red_5|he found out that the Brotherhood are angling to get into the weapons trade. They already have the slave market tied up, mostly because it is distasteful. But weapons? That is a new direction for the boys in red, and if they know something we are unaware of・well, I would sleep light, were I you. str_rumor_talki_red_6|he heard from the guild master that the blacksmith got visited by the rouge stooges last night・seems he decided not to pay for his new 'apprentice'. Claimed the boy simply dropped in on him and wanted a job. Poor, dumb bastard. They broke his hammer-hand. str_rumor_talki_red_7|he saw it plain as day. Three bloodyboys beating up a shopkeeper on the steps of his own house! And the town guards・did they do aught to help? No, they walked right on past, as blind as men can be paid to be. Nobody even trusts the sheriff in this town any more. str_rumor_talki_red_8|he said to me I should never be late in paying the guards, and here I am thinking I must have hired security in my sleep, right? But no, he was talking about the Reds! I left Ethos to get away from those dogs・and here they set up shop in my own bloody courtyard. A man never wins with those gits. str_rumor_talki_red_9|he noticed a certain, well, preference, shall we say. With the slavers. They have all gone from nice docile galley-strokers to myrmidons. Suddenly soldiers are pulling top dollar. Listen, friend. Those Reds? They know all the folks who know. They are moving mercenaries, plain and simple. What does that tell ya? str_rumor_talki_red_10|he knows some folks on the inside at the Brotherhood. Worst infighting he has ever seen. They like to act all organized, but when was the last time you saw more that a couple of them together? That is purely because they cannot stand each other! Bloody taffers hate themselves as much as we do! str_rumor_talki_red_11|he overheard a Buyer in the tavern talking to a bounty hunter. Apparently someone is rather keen to buy a slave named {playername}. The price mentioned was pretty steep. On the other hand, I hear {reg63?he she} captains an adventuring company. Fat chance of the Reds tackling that, eh? str_rumor_talki_red_12|he said he told the butcher that the Brotherhood act all big here in the safety of the city, but out there? They are so much fodder, scrabbling for a few farmer captives. They just cannot cooperate enough to pose a threat. Next day, his house burns down. What did we learn? The butcher is a snitch. str_rumor_talki_red_13|he saw a bounty hunter with a line of slaves. Sorry looking sods they were, too. All stumbling and weak, unfed for days most likely. Perfect galley-fodder, they was. And the ruddy bugger turns them away. Said he had no room in the pens for low rent strokers. What, did the galleys all sink? str_rumor_talki_red_14|he heard from the guildsman that two of the Brotherhood houses are feuding. Three men have been found killed in・ creative fashion. And two more are missing. This is better than the arena! I would place bets, but the bookies are all Reds! str_rumor_talki_red_15|he said the boys in red had been over to the granary. Seems they decided the price there was too low, and needed doubling. Like they would know! They are just spooked because that caravan got whacked by the bloody snake handlers down south. str_rumor_talki_red_16|he has not had a good run in weeks. The Brotherhood keep driving the price up, and no one wants to pay. At this rate he will be running around to each little farm, buying it at the source. Sure, it's time consuming, but when was the last time the farmers cared a whistle for the Reds? str_rumor_talki_red_17|he heard the Reds had been pushing for the cobbler to sign on with them. I mean, yeah, the cobbler is a second cousin twice removed from the Seneschal, but is that enough to get offered a membership now? Oh well, that is his funeral. str_rumor_talki_red_18|he saw the captain of an adventuring company troop into the tavern with a whole gang of ruddy-buddies in tow・as prisoners! A harvester gang had tangled with the wrong company. Did his heart no end of good to watch the Brotherhood buy back its own. str_rumor_talki_red_19|he sat with me and he said wanted out. I asked him, out of what? He just said out. Poor sap. He looked so sad. He looked even sadder when the other Reds came to take him in hand, but what was I to do? If I had said anything it would have been my hide. Better him than me, that's what I say. str_rumor_talki_red_20|he walked in and simply said, 'They know.' 'Know what?' says I. 'Don't play coy,' he says, 'they know {playername} has been here. Next time, signal them or there will be trouble.' As if I know what {playername} looks like! The Reds can go rot, is what I say. {playername} indeed. Pffft. str_rumor_talki_red_21|he saw a priestess leap between a knight of Dawn and a member of the Red Brotherhood, shouting, 'Everything casts a shadow, even Pendor. We cannot cut it away. It is an inseparable, holy part of us. If the Red Brotherhood didn't satisfy our vices, then a thousand other gangs would rise to take their place. There would be war on the streets, war for our lust, our sloth, our wrath!' Yet before she could say more, the knight slew her. str_rumor_talki_red_22|he heard from a barkeep that the Red Brotherhood ran a brothel in Sarleon with Noldor women. It enticed him, so next time he visited Sarleon he wanted to pay them a visit, even if it cost him 1,000 denar. At first, he even thought it might be worth it, as the women there were exceedingly beautiful. Yet as he lay with one, he discovered that her pointed ears were sculpted with wax, and outraged, he stormed out of the brothel, the mistress laughing behind him. str_rumor_talki_red_23|he heard from a militiaman in Ravenstern that the Red Brotherhood had been organizing dog fights. Although King Gregory was trying to put a stop to it, the Brotherhood was always a step ahead of them. And late into the night, they'd hear the howls and snarls of dogs needlessly killing one another. str_rumor_talki_red_24|he heard from a wandering refugee that she had only just managed to escape a Red Brotherhood slave camp. They forced her and countless others to cultivate a new strain of sage that, when smoked, gave prophetic visions... and sometimes led to madness. Apparently, it's all the rage amongst a certain circle of nobles. str_rumor_talki_red_25|he heard from the barkeep in Janos that the Red Brotherhood and the Snake Cult were feuding endlessly over vice in the Empire. For generations, it had been under the control of the Red Brotherhood, and many local thugs and dealers are still loyal to their former masters. But the Snake Cult has control of the higher classes now, and slowly they're working their way down, weeding out the last bastions of Brotherhood influence. str_rumor_talki_red_26|he heard from a shadowy merchant in Torbah that one can buy anything from the Red Brotherhood, even objects they don't strictly own. When he asked for the Khan's chalice, the merchant simply laughed and said it would cost 40,000 denars. For the right price, anything could be bought and sold amongst the Brotherhood. str_rumor_talki_adven_1|he said that the local Lord has hired an Adventuring Company to search for treasure on his behalf. He supposedly has a treasure map. I wonder how much treasure he will actually see out of that deal? str_rumor_talki_adven_2|he said some of the Adventuring Companies really have it in for someone named {playername} and are looking for {reg63?him her} all over. The name is the same, I hope that is not you! str_rumor_talki_adven_3|he heard a Lord hired an Adventuring Company to escort his wife to Sarleon, and the bastards kidnapped her and demanded a hefty ransom from him. He is positively apoplectic over the affair. str_rumor_talki_adven_4|he said that rumor has it a Sarleon merchant tried to double-cross one of the Adventuring Companies and came to grief over it. They raided five of his caravans to get what they said was their payment due. He failed to overhear what the merchant had hired them to do. str_rumor_talki_adven_5|he heard that a farmer, Yanus of Pern, is beside himself. He had a fight with his wife, and she up and ran off. Damned if she did not join an Adventure Company. Mind you, she blacked his eyes and bashed his head with an iron skillet before she left, so she is a fighter, all right. str_rumor_talki_adven_6|he overheard one of the Adventuring Companies laughing it up in the Senderfall tavern. They were drinking toasts to some Lord, who had just paid them a hefty ransom for the safe return of his wife. str_rumor_talki_adven_7|he said the Jatu massacred an Adventuring Company they caught poking around ruins in the Jatu hills. I guess they were looking for treasure. Too bad they found the Jatu! str_rumor_talki_adven_8|he heard it was downright dangerous to search the Noldor ruins these days, because the Adventuring Companies are looking for artifacts and treasures there and do not welcome competition. str_rumor_talki_adven_9|he told me the Ethos innkeeper says she is really pleased that one of the Adventuring Companies is using her inn for a base while they search for something near there. Her wine sales have tripled and she has had to order more ale, as well. str_rumor_talki_adven_10|he was told a Cez Caravan Master claims that the Empire is currently crawling with Adventuring Companies. I wonder what they are all doing there? str_rumor_talki_adven_11|he said a Legionnaire told him that the Adventuring Companies are fighting with the Renegade Knights in the Empire. He said he hopes all of them exterminate one another and save the Legion some trouble. str_rumor_talki_adven_12|he heard from a squire who escaped the massacre, that he was the only survivor of an Adventuring Company which fell afoul of the Noldor in the Woods of Laria. They were looking for Noldor artifacts there. str_rumor_talki_adven_13|he heard from a man who claims he saw an Adventuring Company ambushed while they were looking for treasure in Rane. He did not mention who attacked them. str_rumor_talki_adven_14|he said the Adventuring Companies, especially that one run by Meregan Kierlic, the Griffonsword Company, actively recruit woman fighters. str_rumor_talki_adven_15|he said most of the Adventure Companies will honor their given words, so long as they get paid on time for their jobs. str_rumor_talki_adven_16|he heard from a guard captain in Avendor that he made the mistake of propositioning a woman in one of the Adventure Companies. She knocked him into the wall, kicked him where it hurt the most and put her dagger to his throat, all the while damning him for his effrontery in quite poetic terms. str_rumor_talki_adven_17|he said members of one of the Adventuring Companies were in the tavern, drinking away their disappointment. They failed to find the treasure marked on the map they bought. He said the Traveler who sold it to them is in real trouble. str_rumor_talki_adven_18|he heard that the Valonbray innkeeper has banned all Adventuring Companies from his tavern because one of them tore up the place last week. str_rumor_talki_adven_19|he said any one of the Adventuring Company captains would sell off his own old mother if thought he could get a few denars for her. str_rumor_talki_adven_20|he heard that there were recruiters in Barclay looking for young nobles to join some of the Pendor Adventure Companies. They promise their recruits riches beyond their wildest ken. str_rumor_talki_bandit_1|he said you should not blame some of the boys who turned to banditry. The Lords hang their fathers for poaching and send their sheriffs to confiscate their farms before the hanged man is done kicking. What else can the lads do, at that point? str_rumor_talki_bandit_2|he said one of the Red Brotherhood told him that he knew several lads who turned bandit because of what a Lord did to their sisters. They call it 'Jus Primae Noctis' or some such thing. str_rumor_talki_bandit_3|he said a caravan master told him that between the outlaws and those Rougie Stoogie bastards, it was worth his life to get a caravan from Sarleon to Avendor unmolested without an Adventuring Company escorting it. str_rumor_talki_bandit_4|he heard a bandit boast that the outlaws have started joining up with the Heretics, because those murdering bastards let them have a go at the girls before they sacrifice them. str_rumor_talki_bandit_5|he heard the merchants in Sarleon have petitioned the King to quit hanging the outlaws. They want him to have them drawn and quartered in the public square as examples. str_rumor_talki_bandit_6|he said the Outcasts are cast out for good reason. A lot of them get thrown out of their own villages for bad behavior and petty crimes. str_rumor_talki_bandit_7|he said the Red Brotherhood only recruits bandits when they are scraping the bottom of the barrel for more men. He should have said the 'top of the barrel', since they are all scum and scum floats to the surface, haha. str_rumor_talki_bandit_8|he said some of the outlaw groups are joining the Mystmountain Raider clans. Some clan chief has promised them land when the Raiders take over Ravenstern. Gullible fools, those bandits! str_rumor_talki_bandit_9|he heard from an Outlaw Chief that someone called {playername} had called the bandit 'verminous scum'. Heh, he had to ask what 'verminous' meant before he took offense. He did not seem to object to the 'scum' part. str_rumor_talki_bandit_10|he heard in the Javiksholm tavern that some of the bandit groups are talking about ganging up on {playername} because {reg63?he she} has killed so many of them and sold off the survivors to Ramun for the galleys. str_rumor_talki_bandit_11|he said he heard in the Laria market that the Jatu killed some forest bandits who tried to join them. Funny that the Jatu should show a little good taste! str_rumor_talki_bandit_12|he heard from a farmer outside Rane that when Saffrongate was raided, there were outcasts mixed in with the marauding Mystmountain Raiders. Trash recruits trash, as I always say. str_rumor_talki_bandit_13|he heard from one of those galley slaves Ramun peddles that {playername} refuses to ransom {reg63?his her} bandit captives after a battle. {reg63?He She} says they deserve be sold to the galleys, for the misery they cause the peasants. str_rumor_talki_bandit_14|he heard from a Pathani horse merchant that one of the D'Shar Khans has taken to impaling bandits outside the Singal walls. That should discourage them from preying on the villagers there! Makes me twitchy to think on it! str_rumor_talki_bandit_15|he said a lot of the Adventuring Companies are delighted that the bandits have gotten so bold. They are making a pile escorting caravans all over Pendor, and selling off the bandits they catch on top of that. str_rumor_talki_bandit_16|he says the price of velvet is up by 50%, because the traders have to pay so many guards to get their caravans here safely. They pass the cost right on to the customer, too. str_rumor_talki_bandit_17|he heard a right sad story from a young bandit the other day. Seems his father died, and his uncle managed to get hold of the farm. His mother had to sell herself into bonded labor just to eat. The lad turned bandit, of course. str_rumor_talki_bandit_18|he heard in the Fierdsvain that the Heretics sacrifice the bandit members of their bands when they fail to catch enough peasants to satisfy that bloodthirsty goddess of theirs. str_rumor_talki_bandit_19|he heard a really funny story about some bandits! Seems they tried to take on Meregan Kierlic and the Griffonsword Company by mistake. They only spotted the first few riders and attacked, then the rest of the company appeared and wiped them out. str_rumor_talki_bandit_20|he said the Vanskerry Raiders grab bandits to sell as thralls up North. Serves the gits right, though I doubt they make very good thralls. Probably steal their owners blind. str_rumor_talki_bandit_21|he heard from a Gosbur peasant that after that long winter last year, many farmers had been unable to plant at the proper time. Due to the Lord's greed and their high taxes, they weren't sure they'd get through the next winter. Some spoke of abandoning their land and running south to Sarleon. A few of the younger lads have turned bandit, of course. str_rumor_talki_bandit_22|he saw a woman in Buillin weeping over the body of a young man. Other peasants were standing around watching, and when he asked what had happened, they replied that after the woman lost her husband, their eldest son turned to banditry to support the family. He'd robbed several caravans, and when word got to Titus Legatus about his doings, justice was swift and merciless. str_rumor_talki_bandit_23|he overheard some bandits planning their next raid. They mentioned the names of several nearby villages, but then one suggested that instead of simply raiding, they ride into the village and turn it into their own personal kingdom. The rest cheered this idea along, overjoyed at the thought of becoming lords. In reality, they were all still just boys. str_rumor_talki_bandit_24|he said he found a wanted poster by the side of the road. At first he thought it was a picture of a missing child, since the boy looked to be no more than thirteen. On closer inspection, he realized the lord had offered a hefty reward for the head of that kid. Apparently, he was a common bandit and had already killed a dozen men. str_rumor_talki_bandit_25|he heard a bard sing the Ballad of Tonky Smith. Apparently, it was a favorite in the local tavern, as within minutes the crowd was jeering and singing along discordantly. The ballad told the story of Tonky, the son of a blacksmith that turned to banditry in pursuit of fame and fortune. He ravaged the countryside and swilled wine like water, only to be cut down by {playername}, who did not even know his name. str_rumor_talki_renegade_1|he heard from a passing caravan that one of the Rogue Knight warbands cut the throats of all the men in a Ravenstern village. And why? Because they didn't like the food they'd stolen from the peasants. str_rumor_talki_renegade_2|he heard in the Senderfall tavern that someone helped out a Ravenstern Lord in a fight with some Renegade Knights. Now the Knights are out to get that person, name of {playername}. Is that you, by chance? If so, beware! str_rumor_talki_renegade_3|he said that, according to a Squire who deserted from one of their companies, anyone who gets between the Renegade Knights and their victims is instantly classified as a sworn enemy. And they never forget an enemy. str_rumor_talki_renegade_4|he heard that most of the Rogue Knights are actually outlawed nobles from foreign lands. They come here to make their fortunes off our current unsettled state, like buzzards circling a dying dog. str_rumor_talki_renegade_5|he heard from the Valonbray armorer that a group of Renegade Knights tangled with one of the Adventure Companies, and came off badly in that battle. It might have been the Ironsword Company they fought. str_rumor_talki_renegade_6|he said he had heard that the Renegade Knights badly abuse the peasant women they capture, as well as the apprentice boys in the caravans they take. What perverts those sods must be! I guess they get hard up, since even the whores avoid them if possible. str_rumor_talki_renegade_7|he heard from a Caravan Master that a group of Renegade Knights mixed it up with some Heretics in the Fierdsvain, and killed off the lot. That is the only good thing I ever heard about Renegade Knights. str_rumor_talki_renegade_8|he said he heard in Sarleon that even the Lords avoid fighting with the Renegade Knights. Those are some mean bastards, but they are fierce warriors, all right. str_rumor_talki_renegade_9|he said a trader told him that a pack of Rogue Knights massacred some refugees near Marleons, just for the fun of it. They left the bodies piled up for any passers-by to trip over. str_rumor_talki_renegade_10|he heard from a friend in Avendor that there was a new group of Renegade Knights, led by the younger son of some Pendor Lord. His father outlawed him for trying to poison his older brother, the heir. The little sod deserved it, if that story is true. str_rumor_talki_renegade_11|he said he had heard in the Ravenstern market that King Gregory gives a big reward to anyone who brings him the head of a Renegade Knight. They surely are a plague in Ravenstern these days. str_rumor_talki_renegade_12|he heard an Empire Captain say that Marius told his Legionnaires to kill every band of Rogue Knights they ran across. He says they are nearly as evil as the Snake Cultists. str_rumor_talki_renegade_13|he said that one of the Renegade Knights claims to be a former member of the Order of the Dragon, and is out to avenge the unlawful disbanding of his Order. str_rumor_talki_renegade_14|he heard Ramun say that the peasant women he bought from some Renegade Knights were abused to the point of mindlessness and totally unfit for resale. str_rumor_talki_renegade_15|he said the Sarleon seneschal told him that King Ulric ran away from a group of Renegade Knights. The King was hunting with a small group of nobles and did not want to risk defeat or capture. str_rumor_talki_renegade_16|he heard in the tavern that a captured Renegade Knight got away from the Red Brotherhood and is looking for someone named {playername} to avenge his defeat. If that is you, be careful! str_rumor_talki_renegade_17|he said he heard from a Sarleon trader that the Noldor whipped a band of Renegade Knights near Laria, and killed off all the wounded on the spot. It serves those bastards right. Good for the Noldor, I say. str_rumor_talki_renegade_18|he heard from a Legionnaire that a band of Renegade Knights raided a village near Cez, and set the place on fire when they were done with the women. str_rumor_talki_renegade_19|he said the Poinsbruk abbot told him that the Rogue Knights are mostly from Pendor, not from foreign lands as they claim, but they pretend to be foreign to disguise their origins. Hard to believe any of them care about family honor, though. str_rumor_talki_renegade_20|he said that he heard in Janos that some of the Renegade Knight warbands would fight against the Empire on the side of the Snake Cult, if they happened upon a battle between the two. Afterwards, they turn on the winner, of course. str_rumor_talki_special_1|he said that he met a wandering minstrel who told him that the grave of the mad prophet Madigan is covered in flowers which never wither or die. str_rumor_talki_special_2|he met a wanderer who told him tales of a mysterious, well-hidden mine guarded by crazy old men. One is said to be a master smith who forges wondrous weapons, and the other seems to have a penchant for wine. str_rumor_talki_special_3|he heard that there are trainers who will help sharpen the skills of warriors not yet worth their salt. str_rumor_talki_special_4|he met a merchant who said that he would pay 3000 denars for the Tear of a Dragon. He had no idea what the man was talking about, as there are no living dragons in Pendor. Besides, everyone knows that Dragons cannot cry. str_rumor_talki_special_5|he had a conversation with several mercenaries in the tavern. They all agreed that if the wars keep getting worse, food will become scarce. There are too many farmers in the army and not enough in the fields. str_rumor_talki_special_6|he said he had visited a weapons merchant the other day and was stunned to see a Masterwork Noldor Runesword for sale. The merchant wanted more denars for it than his whole town makes in a year! str_rumor_talki_special_7|he said that he had noticed a lot more foreigners in Pendor in the last six months. They seem to be arriving en masse and disembarking at Valonbray. str_rumor_talki_special_8|he said that he was approached by a mercenary in a tavern the other day. The man offered to sell him a treasure map. str_rumor_talki_special_9|who whispered to me over a tankard of ale about the true origins of the Snake Cult in Pendor! He claimed a women named Laorea founded the Cult due to disappointment in her second husband, as she still mourned the first. str_rumor_talki_special_10|when we camped that night, he sang the sad tale of Hadarac Tanis, the Fire of the Steppes, how he fought and perished in D'Shar lands. str_rumor_talki_special_11|he was talking about the Order of the Griffon and how Calathar the First refounded it. str_rumor_talki_special_12|and when we took out our pipes and lit up for a smoke, the story he told was the grim tale of Arbogast of Walven. I did not sleep well that night. str_rumor_talki_special_13|he said his grandsire fought in the Great Battle of Rane in 327 with the father of Hendrik the Cruel, and saved the Heir of Rane from those heathen savages. Though Hendrik became famous, his sire was was a drunken sot who was ultimately hanged. str_rumor_talki_special_14|he boasted in the Old Oak Tavern that the merest mention of the name of Durak to any of the Red Brotherhood scum sends them running, crying for their mothers. str_rumor_talki_special_15|he told me he heard a bard singing the tale of Echilon, a brave old warrior, who died of his wounds after winning his last battle in the snows of Ravenstern. str_rumor_talki_special_16|and he said that some simpleton, name of Noosers, said he had seen the Fish Knight! No one has seen him for ages! str_rumor_talki_special_17|he said that after having too much ale, he told the story how of Marius I was captured by Hendrik the Cruel. That is a story best not told in earshot of the Empire. str_rumor_talki_special_18|he sang his latest song for me ・the Ballad of Chase. That story of murder will never go down well in any court, but I liked it the better for that. str_rumor_talki_special_19|he said he had seen a horse like Darkstar. Unfortunately, he did not have the coin to purchase it. I was unsurprised, given his weakness for high-stakes gambling. str_rumor_talki_special_20|he said he had heard the tale of Corey the Slave, who used foul sorcery to find water. Sorcerers and magicians should be burned at the stake, for the good of us all! str_rumor_talki_special_21|he told of a night not long ago, when The Fish Knight shared their fire. They did not recognize him until after he left, the dafties. str_rumor_talki_special_22|he spoke of the strange habits of the Windtooth tribe in D'Shar lands ・I prefer not to repeat them in mixed company. str_rumor_talki_special_23|he said he heard the Vanskerry Raiders worshipped an enigmatic deity. Those heathen savages hail something called a Saxon Dragon. Everyone knows there are no dragons alive today. str_rumor_talki_special_24|he said he heard those gossiping monks over at the temple discussing the writings of some old bat of an elder, called Fawzia, who is a scribe and former rug merchant. str_rumor_talki_special_25|he said he had gawped in awe at the latest work of Alan the Armorer, but could never hope to afford it! str_rumor_talki_special_26|he related a touching tale of Lord Filadh, who found a baby girl in the ruins of one of his looted villages. His medic healed her, and Lord Filadh raised her as his daughter. He kept her in seclusion to hide her terrible scars. str_rumor_talki_special_27|he said a Vanskerry Raider walked into the Valonbray tavern, and the barkeep tells him he looks just terrible. The Vankskerry says, 'What do you mean? I feel fine.' 'Well, what about that new wooden leg?' 'A Fierdsvain Huscarl got me with an axe.' 'And the hook where your hand used to be?' 'I was in a sword fight and lost my hand, so I was fitted with this hook.' 'What about the eye patch?' 'A flock of gulls flew over our longship. I made the mistake of looking up, and one of the gulls shat in my eye.' 'You lost your eye from seagull shit?' 'Well, I'd only had the hook for two days... ' str_rumor_talki_special_28|he said a Sarleon Lord was leaving for a siege and told his seneschal, 'Here is the key to my wife's chastity belt. If I do not return within a month, you may use this key to free her of it.' The lord set out on the dusty road, armored from head to toe. He took one last look at his castle and saw his seneschal rushing after him, yelling, 'Stop! Stop! Thank goodness I was able to catch you. This is the wrong key.' str_rumor_talki_special_29|he said a bard told him that an Empire Legion returned to Janos with prisoners and lots of loot from their victories. 'Tell me of your battles,' said Marius Imperator. 'Well, Sire, we have been winning on your behalf for weeks, burning and pillaging the villages of your enemies in the west.' Old Marius was horrified. 'But I have no enemies in the west at present!' he said. 'Well,' said the Legionnaires, 'you have now.' str_rumor_talki_special_team_1|he heard there was a D'Shar named Haji Vader, who went mad from something called 'coding' - do you know what that is? Sounds like some D'Shar perversion to me, since it has 'cod' in it. str_rumor_talki_special_team_2|he said a poor young Sarleon squire plunged into an abyss to escape being buggered by the lord's hangman. Something about that story really bugged me. str_rumor_talki_special_team_3|he was told about a young fellow named Endymion, a handsome shepherd caught mooning his sheep. Must have been from Ravenstern - you know their reputation with sheep there. str_rumor_talki_special_team_4|he said a man named Camus told him about his essay called 'Le Mythe de Sysyphe' that was written in some kind of froggy gibberish. How absurd! str_rumor_talki_special_team_5|he heard there was a new bandit on the loose named Talon, an older feller with an aquiline nose. Keep an eye out for him, he's rumored to be a dangerous caffeine addict. str_rumor_talki_special_team_6|he said if your jakes are overflowing, you should call in a specialist in bog work named Gerhart. He's famous all over Pendor for being a real professional at that kind of job. str_rumor_talki_special_team_7|he said the garrison had a new bowman with a really strange name, Chicky-sicky, or something like that. He's supposed to be pretty good with his bow, in spite of that odd name. str_rumor_talki_special_team_8|he said there was a priest of Astraea, Father James, who regularly lands himself in trouble through preaching things nobody understands. Priests are full of odd sayings, and their words are as twisty as a python. str_rumor_talki_special_team_9|he said that fellow Mordred spent all his time thinking, and that he'd drown you in details if you let him. He says nothing is ever uncomplicated to that young man, though he's asked him time and again to try and keep things simple. str_rumor_talki_special_team_10|he said he'd caught an ermine in his rabbit trap and the critter started speaking in different tongues. He must have been drunk as a lord to think that could have happened! str_rumor_talki_special_team_11|he told me about a quiet armorer who is an utter perfectionist. His armor could have been made by the angels themselves! Unfortunately, he is relocating to a far-away land populated by felons and Pendor will soon be deprived of his skills. str_rumor_talki_myst_1|he told me that another village militia had been lost to raiders. That makes two this week! Something has to be done・we have not had Mystmountain incursions this bad since the Siege of Rane. str_rumor_talki_myst_2|he said a caravan out of Poinsbruk had been hit by Mystmountain raiders and Jatu horsemen at the same time! He said he would not term it an alliance, though・Seems that once the caravan guards were taken out, they fought each other over the spoils! str_rumor_talki_myst_3|he asked if I had heard anything from Ismirala lately. Apparently there are rumors of vast hordes of Mystmountain raiders forming in the east. They will probably sweep in from the ranges, like they did in 199, slaughtering, raping and burning everything from here to Falcondark. So, another drink, {playername}? str_rumor_talki_myst_4|he told me he happened to be present when the last batch of Mystmountain prisoners was brought in by the militia. They were bloody, beaten, foul-smelling brutes to be sure, but do you know what he said? They were smiling. Shackled in chains, headed for the dungeons・and smiling. str_rumor_talki_myst_5|he noticed some old Mystmountain knickknacks I once collected. So, I had to tell him all about my days as a manhunter ・yup ・those were the days. Hunting men, you know, because that is what we real manhunters did, you know, all the time. What? No, you may not see them. They are, um・being cleaned. str_rumor_talki_myst_6|he seemed nervous, always looking over his shoulder. He asked if I had seen anyone named {playername}. I never heard of anyone by that name, so I told him no. He seemed right pleased to hear that and said he would be hiding behind a house in some village or other, if I wanted him.' Oddest thing. str_rumor_talki_myst_7|he heard the Sheriff talking to some manhunters, and they were not happy. They said the raiders have been seen massing north of Taloncrag, and the garrison there has been clamoring for reinforcements. When the blow falls, it will land there, mark my words. str_rumor_talki_myst_8|he met a bent, old Mystmountain man on his last trip. They were heading in the same direction, so they walked together in silence. The old fellow looked up as they passed Silveredge Keep and said, 'Vejovis knows'. Only thing he said the whole way. str_rumor_talki_myst_9|he ran into a mountainman who looked shaken. he said he had seen that cat, Vejovis, on the mountain. He figured the mountainman was drunk again, but there was no smell of wine on him. He told the man those Vejovis tales were naught but legend and besides, only shamans supposedly see Vejovis. And then the old mountainman turned his face. Clawed from brow to jawline, he was. str_rumor_talki_myst_10|he told me the raids are picking up. Bigger and bigger hordes of Mystmountains are pouring out of the crags. Somewhere, someone is organizing the clans. There is no other explanation, unless you believe in that Vejovis nonsense. str_rumor_talki_myst_11|he said he wanted to・ Hey, are you {playername}? Listen, whatever Aaron told you is not true. I had nothing to do with it. Pretending to be Vejovis outside that cottage was all his idea, and his doing. Funny as hell, though・ str_rumor_talki_myst_12|he wanted to know if I had heard anyone asking about herds of horses. I had not, of course, but I was curious as to why he asked. So then he tells me that raiders have taken the entire stock from three horse farms in the last week alone・and there is only one reason for that. They're coming, and soon. str_rumor_talki_myst_13|he mentioned seeing a young Mystmountain lad in the tavern last night. Seemed bright and cheerful, really. There was no trouble at first. But then old Brice got drunk and started bragging about killing raiders. And you know what? The kid just smiled. 'Vejovis knows' was all he said. str_rumor_talki_myst_14|he said he had seen the god manifest. Taloncrag, Silveredge, Alden・all the border forts are stockpiling food, weapons, and fresh-faced youngsters. I never asked him how he had come to see it. Doubt he would tell me anyway, but he never steered me wrong before. The lords know. The cat is awake. str_rumor_talki_myst_15|he told me a caravan master had brought him some troubling news. Jatu horsemen and Mystmountain raiders have been joining forces in the east. I dunno if they have an actual alliance, or if was just convenient, but travel to Poinsbruk has gotten rather chancy. str_rumor_talki_myst_16|he said he was taking in some air last night, when he saw a group of people moving swiftly and silently past him in the darkness. They seemed to be heading in the general direction of town. The only sound he heard was the distant yowling of a mountain cat. str_rumor_talki_myst_17|he heard a group of caravan guards arguing with the master. They wanted more money and they demanded he hire more guards. You watch, prices are going to go up on everything. Bloody Mystmountains refuse to leave well enough alone. Who will chase them back into their caves this time? That's what I'd like to know. str_rumor_talki_myst_18|he told me that another caravan has been lost to raiders. That is not all that unlikely in this day and age, but this caravan? It was south of Balanli. That is further than they have ever struck before. At this rate they will end up bringing in those leaf-eating Noldor! And here's us, nicely caught smack in the middle. str_rumor_talki_myst_19|he told me to be on the lookout for you, {playername}. Apparently, you are a popular topic of Mystmountain conversations. And, it is not because of your winning personality, if ya take my meaning. str_rumor_talki_myst_20|he said he had just returned from a successful campaign against the Mystmountain Raiders that have been plaguing Dugan. Did you know the Mystmountains never eat meat? Their whole diet consists of horsemilk cheese and coarse bread. Figure they leave the meat for Vejovis, or something. str_rumor_talki_noldor1_1|he said some Barclay traders he met when they first landed in Javiksholm left there with the intention of buying Noldor artifacts, but were waylaid by the Jatu and killed. str_rumor_talki_noldor1_2|he heard a trader say that the Noldor resent the fact that they have to sell their goods to humans. They think their crafts are too good for our kind, I guess. str_rumor_talki_noldor1_3|he said he overheard Ramun say that when he gets hold of a Noldor woman, she never goes up for public sale. He puts Noldor gals into his 'private stock,' reserved for his best class of customer, and gets bushels of denars for them. str_rumor_talki_noldor1_4|he heard in Janos that one of the Empire Lords rescued some Noldor Rangers from a band of Snake Cultists, and has enlisted them into his warband. What a lucky dog he is! With them on his walls, his castle is safe as houses from besiegers. str_rumor_talki_noldor1_5|he heard from a captured thief that a Sarleon Lord bought a Noldor Maiden Ranger from the Red Brotherhood and keeps her locked up in his castle tower. I wonder what his lady wife thinks of that. str_rumor_talki_noldor1_6|he heard from a courtier that Emperor Marius tried to hire some Noble Noldor Knights the Legion saved from the Snake Cult and they spat on his offer, laughed in his face and went back to their woods. str_rumor_talki_noldor1_7|he heard in Ethos that a musician there is willing to pay a fortune for a Noldor flute, but cannot find one to purchase. str_rumor_talki_noldor1_8|he heard a troubadour playing a Noldor lute, and said it had the loveliest tone he had ever heard drawn from a string. str_rumor_talki_noldor1_9|he said he had heard in Laria that the Noldor took out another lot of Jatu. I guess the Noldor are useful once in a while, in spite of themselves. str_rumor_talki_noldor1_10|he heard in the Empire that the Legionnaires hate fighting the Noldor, because the casualties are so high, even if they outnumber the Noldor three to one. str_rumor_talki_noldor1_11|he heard the Noldor are venturing further into the Empire, chasing groups of Snakes. I pray they get them all, but that is too much to hope for! str_rumor_talki_noldor1_12|he heard that the Noldor enlist peasants freed from the bandits and Jatu they kill, and even sneak into the Empire to recruit, when the Lords are not looking. str_rumor_talki_noldor1_13|he heard a rumor that the Noldor are backing some new Warlord, who hates Jatu even more than he detests the rest of us humans. str_rumor_talki_noldor1_14|he said a Sarleon Halberdier told him he would rather face fifty Jatu than ten Noldor Rangers. He says they never miss their targets and can shoot from a greater distance than a Sarleon Longbowman. str_rumor_talki_noldor1_15|he heard some collector in Rane was paying serious money for any Noldor artifacts he could get his hands on. str_rumor_talki_noldor1_16|he said the traders are unable to procure enough Noldor goods these days. The Noldor are keeping more to themselves and even refusing to trade with their usual buyers. str_rumor_talki_noldor1_17|he heard of an auction sale in Laria that is invitation only, restricted to Lords. They have to put up a deposit of 1000 denars just to get in the door. The Red Brotherhood is selling some Noldor Maiden Rangers to the highest bidders. str_rumor_talki_noldor1_18|he said the Red Brotherhood bought a Noldor Ranger from some deserters, but the Ranger got his hands on a sword, killed six of the Redboys and escaped. They are still mourning their lost profit on him, no doubt. str_rumor_talki_noldor1_19|he heard a mercenary from the Fierdsvain declare in the Laria tavern that he would prefer to take on ten Valkyries in a fight, as opposed to a pair of Noldor Maiden Rangers. He said he might survive a fight with the Valkyries. str_rumor_talki_noldor1_20|he heard in Poinsbruk that the Noldor fought a great battle with the Jatu, and that both sides were hurt badly, but the Noldor won in the end. str_rumor_talki_noldor1_21|he said it is rumored that there is a secret passage into the hidden Noldor city, but nobody has ever found it. str_rumor_talki_trav_1|he said the life of a traveler is never dull. His work as a miller grew confining and he never got out of his village. One day, he sold his mill and took to the road. str_rumor_talki_trav_2|he said there are certain stones which are, in fact, the tears of a dragon. He set out to try to acquire one for himself. You don't happen to have one, do you? Ah never mind, the gems are doubtless just some hopeless fantasy. str_rumor_talki_trav_3|he said the Noldor are a most interesting people, but very secretive. He wants to locate a group of them and write a book about their culture. str_rumor_talki_trav_4|he said that I would be better off traveling and talking to people in order to get information for my book, 'The Mysterious Musings of a Marvelous Mystic'. It is a collection of the wisdom of one known as Madigan. str_rumor_talki_trav_5|he said that the Snake Priestesses were young girls taken from villages by the Snake Cult. My own daughter was stolen in such a raid and I roam Pendor seeking her. str_rumor_talki_trav_6|he said I should join the army. I'd rather be sailing, but I get really sea-sick. Even thinking about the rolling, rocking sea is making me... Bluuuugh! str_rumor_talki_trav_7|he said that knowledge is power. I have read more books than most people know exist. Now I am a student of life of the road, learning from the common folk and their tales. str_rumor_talki_trav_8|he said he asked him, 'What is your quest?' The man replied that he wished to find the average flight velocity of an unladen swallow. str_rumor_talki_trav_9|he talked of the final words of his father. My own expressed his disappointment at not having seen the world beyond his farm. He made me promise to journey the length and breadth of Pendor and recount to him my adventures when I join him in the afterlife. str_rumor_talki_trav_10|he said... acorn, almond, beech, cashew... he knew a Knight of the Radiant Cross with the biggest list of nuts in Pendor. Chestnut, coconut, hazelnut, hickory, macadamia... So I bet that... Ogbono, paradisenut, peanut... mine was the larger list. My colleagues however think I have gone a little nuts. str_rumor_talki_trav_11|he said he followed the mantra of Veni, Vici, Vidi. I myself follow the mantra of Veni, Vici, Peregrinus. I came, I saw, I wandered. str_rumor_talki_trav_12|he said one must wander the world to appreciate its varied marvels. I travel not for its beauty but rather to observe how it change us. str_rumor_talki_trav_13|he said a piece of the sky fell near here. I came to discover if it was the folly of man or the will of the gods which caused it. str_rumor_talki_trav_14|he said that the goddess Erida Occisor had awakened! The end of the world is nigh! We are all doomed! Doomed, I tell you! str_rumor_talki_trav_15|he said he sometimes felt the invisible tug of a hand guiding his actions. Personally, I feel an omnipresent authority figure moving me like a pawn in the game of life. str_rumor_talki_trav_16|he said a wise man once told him to talk to everyone he met. Much valuable information can be gleaned from idle tavern conversations and gossip in the markets. str_rumor_talki_trav_17|he said a captain he knew had actually purchased a Knight in a tavern. He was being held for ransom by the Red Brotherhood, and his cost was remarkably cheap. str_rumor_talki_trav_18|he said the man was marvelously strong and vigorous, due to an elixir he'd purchased from some wandering fellow. Cost him a Qualis Gem, but was worth it. str_rumor_talki_trav_19|he said the village militias often know more than they let on about enemies in their area. If they like you, they will tip you off as to where they are. str_rumor_talki_trav_20|he heard that when an Empire lord vanquished somebody called Maltise, he got something called a 'qualis gem' in ransom. I wonder what it is and what he can do with it. str_rumor_talki_trav_21|he heard there was a mine somewhere run by a couple of strange old fellows. One is a weaponsmith and the other is a crazy old drunk. He won't even talk to you unless you give him wine. str_rumor_talki_trav_22|he said he'd refused to pay 10 denars for rumors from a traveler, and lived to regret it. His caravan was overrun by a Mystmountain army the very next day. Now, he pays 10 denars gladly to hear the news. str_rumor_talki_trav_23|he talked about the hidden chests in a couple of towns and said he'd bought a map to find one of them. It wasn't there but now, the fool is looking for the man who has the map to the other one. He thinks he might get some kind of gem out of it. str_rumor_talki_trav_24|he said that gambling with guild masters was risky if you lost, but very profitable if you won. str_rumor_talki_trav_25|he said that the training fields were an underused benefit to all warriors. Everybody, regardless of experience, needs to keep his hand in! str_rumor_talki_trav_26|he told him that no man worth his salt would disdain conversation with the arms instructors in the training fields. Their conversation is frequently spicy, too! str_rumor_talki_trav_27|he said he'd heard the old gods of Pendor sometimes speak when they have a message to deliver, but I never met anybody they had spoken to. Claptrap, I say. str_rumor_talki_trav_28|he said a sea captain told him about some island called Veccavi, where the women run everything and the men are slaves. Did you ever hear of such a thing? str_rumor_talki_trav_29|he heard in the Empire whispers of an escaped Snake Priestess now at large in Pendor. There was some sort of power dust-up in whatever their hierarchy was, and she was on the losing side. str_rumor_talki_trav_30|he was told that rumors have more weight than most people think. Sometimes, it seems as if the rumor presages the event. Odd thing, that. str_player_ask_drag_1|I was very curious to learn something about your order, if you don't mind? str_player_ask_lion_1|I'm sure the great and famous Knights of the Lion have a history? str_player_ask_immo_1|I would like to know the origins of your legendary order. str_player_ask_wind_1|Swift rider of the desert, what can you tell me of your famous order? str_player_ask_valk_1|Surely the Valkyrie Sisterhood has some history to share with me? str_player_ask_grif_1|Grand knight of the old kingdom, care to tell me about your order? str_player_ask_falc_1|They say that your order was banned by King Gregory. str_player_ask_rave_1|I thought that the Order of the Raven Spear was composed of scholars? str_player_ask_radi_1|If you wouldn't mind, may you tell me some history of your order? str_player_ask_clar_1|Why does your order choose to use horse archers? str_player_ask_dawn_1|People say that your order is dedicated to the elimination of evil ...? str_player_ask_ebon_1|Who exactly are the Knights of the Ebony Gauntlet? str_player_ask_shad_1|Why do you use cavalry for some Empire troops, but not for the higher ranks? str_player_ask_silv_1|Word has it that your order admires the Noldor - can you tell me more? str_player_ask_even_1|I understand that your Order split from the Order of Dawn. What caused the rift? str_player_ask_phoe_1|You don't look like most knights around here good sir, where do you hail from? str_player_ask_wolf_1|Dear dark knight, what can you tell me about your order? str_player_ask_scor_1|Fearsome warrior of the D'Shar, could you tell me about your order? str_player_ask_krak_1|Do the intimidating Kraken Cultists have a history? str_drag_response_1|I can indulge ya, if you're willing to part ways with some of that delicious ale in your baggage train! - Sips donated drink - Now let's see ... Ah yes I remember, It was the 199th year of Pendor, or was it 200 ... Anyway, glorious Earl Klovis, liege of Rane, was the order's founding Grandmaster. While I can't exactly remember -why- the order was founded, I believe the scribes from Poinsbruk stated that it had something to do with the Siege of Rane when the royal family died off not a few short years before. str_lion_response_1|Hmph, I suppose I can indulge you. Better than lending my ears to the tales of the dirty peasantry. I belong to one of the oldest orders in Pendor, if not the oldest itself. The order was founded no less than 90 years, 82 to be exact, after the founding of the first Kingdom of Pendor. The gallant knight, Sir Roderick the Red, Lions Mane himself, was our founder. You may look him up at your own leisure. str_immo_response_1|You're the first one to have gall to approach me and ask, so I'll indulge. The Immortals started off as more of a ... secret service ...in direct contact of the current Overlord, Imperator Marius I. This is according to our founding charter created by Marius who signed the Validus Charta. The order itself is v ery young and we don't have much history. But I can tell you we are the toughest bastards the Empire has to offer. str_wind_response_1|Hello traveler. It seems the blowing winds have made us cross paths, no? -Chuckles- I am indeed a Windrider. Representative of the strongest the D'Shar nobility have to offer. Our horses have been bred to maintain composure when fighting on the wind-shaped dunes in the desert and to transverse great distances. Believe it or not we were once a sect of assassins born from a similar cloth like the brotherhood of Scorpion Assassins. So happens through many generations that we developed our own identity to combat our enemies on the field. str_valk_response_1|Hello. As you may have guessed, I am indeed part of the Valkyrie Sisterhood. Our lineage is traced through Fierdsvain nobility and Vanskerry blood. Our order originated from women who traveled with Vanskerry raid parties to Pendor. We were shield-maidens on the field and property in the camps ... str_grif_response_1|Greetings. I am glad you noticed my orders ancient sigil, The Griffon. With the revival of our order, we have set out to hear the voices of the people; to bring peace and order to the land which we all share. str_falc_response_1|True, my friend, but we have a past in which we take pride. Our original company, which founded the order, was formed by the Validus Charta. It was not disbanded until King Gregory betrayed us and his sister. We are also the only order to allow both men and women to fight in ranks. str_rave_response_1|We are, but due to incursions from the Mystmountain armies on our university strongholds, we were forced to take up arms to defend wisdom and civilization. str_radi_response_1|Of course, I would be delighted to shed some light on our orders history! The creation of our order in 113, by Baron Jorn of Dunglave, now known as Janos, is an interesting tale. Back then we were known as Medicine-Men. The state of medicinal knowledge and practice in Pendor was abysmal in the beginning years of our founding. Subsections of our signed Validus Charta charter allowed our members to proliferate the cities, fiefs, towns, with knowledge of medical advancements from Amala. From various herbal concoctions to simple remedies for the average ache of the head. The order was the bedrock foundation for the curb of pestilence and disease. str_clar_response_1|We are a highly mobile force which patrols and secures our borders. We need to move fast to locate and harass our enemies. This is the way the nobility of Laria has learned to fight. While the Lions of Sarleon have their rolling plains, the Knights of the East must adapt to the forest and the steppes. Many of the Larian nobility fight this way; have you seen the Larian Sentinels? Some of them are young nobles from Laria who wish to fight like us, instead of those pompous Lions. We may fight like the D'Shar, which is the best for most situations, but that does not mean we forego the traditional ways of knightly battle. We still bear spear and sword with pride and skill. str_dawn_response_1|Our sworn mission is to root out evil; our swords and lances are the instruments of Astraea. When we strike down a sinner, we are doing the sanctified work of the Goddess. She has blessed us, even in this godforsaken place. Soldiers of the Fierdsvain, foot-knights and commoners have converted and flocked to our holding in Valonbray. They now serve us under the banner of the now defunct order of the Wyvern. The Wyverns protected their land long ago, and now our new Wyverns fight to protect Pendor from evil. They may be barbarians, but they fight well enough. str_ebon_response_1|We exist to serve the greater good of the whole of humanity, though I suppose that sounds a bit pompous. We consider ourselves above petty matters and politics, the squabbles of kings and queens. str_shad_response_1|Our Ironbred stallions date to the old days of the Empire. They are strong, very fast and aid us in swiftly crushing our enemies. We value them highly, but they are difficult to breed and train, so our supply of them is limited. str_silv_response_1|Yes, our order holds them in great admiration. There is enough space in Pendor for us all to live in peace with one another. We can learn much from them, but also they are a force to be reckoned with, I can tell you! str_even_response_1|The Order of Dawn is riddled with fanatics whose twisted beliefs and violence against the populace are despicable. We split from them because they are rotten to the core. str_phoe_response_1|I come from across the sea, the great continent of Amala. My order is known as The Order of the Phoenix. str_wolf_response_1|... str_scor_response_1|I can indeed bring you up to speed of whom we are. Like the soft eroding sands of the Shavanir Desert, we slowly infiltrate our way into the world. We are men bound by creed and secrecy, loyal to those who would support our brotherhood. We are whom you come to if you have a problem that is lawfully out of your hands. Our only incentive is the gleaming shine of coin. For there is no greater employer than man's folly for wealth, which breeds conflict, and for us, work. str_krak_response_1|I will let you know -some- things. Many of us are several generations of combat-trained hunters and fishermen. We take our prey from the sea to provide for our people and to make a livelyhood from the demand of our bounty. We also contract out our members as hired work for our Lords. We get our hands dirty so to speak. There is always an off-season for the hunt so we do what we do naturally, kill. str_player_ask_drag_2|Huh, sounds like the history is a bit lost in mystery. Are you sure you can't remember more? str_player_ask_lion_2|So what is some more history of your old order? str_player_ask_immo_2|Interesting! I didn't know the order was so young. What kind of services did Marius ask of? str_player_ask_wind_2|You were all assassins at one time? How did that work with The Scorpion Assassins? str_player_ask_valk_2|You come from a solely male-dominated society, how did your order overcome that social barrier? str_player_ask_grif_2|What can you tell me about your newly created order? What do you hope to achieve? str_player_ask_falc_2|Could you elaborate on how you allow both genders? str_player_ask_rave_2|A pack of ancient scholars don platemail and equip swords to stand against barbarians? str_player_ask_radi_2|That's truly amazing! Pray tell you have more to share? str_player_ask_clar_2|Why is your order called the Knights of the Clarion Call? str_player_ask_dawn_2|How do you determine who is guilty and who is innocent? str_player_ask_ebon_2|I see. What of the Noldor then? str_player_ask_shad_2|Please excuse my question, but why is your Order at odds with the Radiant Cross? str_player_ask_silv_2|They say that few bowmen can shoot a arrow as far as a Silvermist - what's your secret? str_player_ask_even_2|So what caused Barclay to ban them? What did they do? str_player_ask_phoe_2|I can't imagine a world bigger than Pendor. What more can you tell me about your order? str_player_ask_wolf_2|Um, sir? str_player_ask_scor_2|That is certainly good to know ... how does your order operate? str_player_ask_krak_2|That's quite the background. If that is the case, why is your order associated as a cult? str_drag_response_2|- Drinks from mug - AH! Yes I remember a bit more now! The Siege of Rane caused the lords of the old kingdom to secede and form the Kingdom of Ravenstern, after the capital. The lords of the north came together and signed the infamous Validus Charta, which is rumored to have consented for the birth of our Order as an official noble-influenced chapter. str_lion_response_2|We are renowned for our continuous use of chivalry in battle and etiquette in presenting ourselves as proper nobles in court. Around 200 years after the old kingdom was reigning, the royal family was struck down by a malady, which led to immediate chaos. Our sister order, the Knights of the Griffon, were royal guards of the kingdom and became responsible for maintaining peace. The Lions of course were ordered to as well. This immediate power vacuum started pitting lords against one another, which led to even more conflict. str_immo_response_2|Anything and everything that involves the Snake Cult. They have masterfully infiltrated the nobility and heart of our Empire and many Empire Lords requested Marius for reform and action. The Immortalem Iuris charter subsection stated that select men are, without question, to pursue and hunt down secret sects and cult meetings. Further more to eradicate any and all traces of cult activites and persons. It turned bloody every time. str_wind_response_2|When it came to fruition that the Scorpion Assassins have been acting as a household guard for a tribal chief after the death of the old Royal Family, our order was conceived by invoking a land-wide charter at the time. Caliph Itsaf Xer was afraid that he was to be killed by the aspiring and future Khan. Our order were the counter-measure to the numerous assassination attempts that came from the Scorpions. They thwarted many attempts against the Caliph and his family until finally, retaliation was warranted. The Windriders made their way into the rising Khan's camp, guarded by his Scorpion Assassins. They successfully infiltrated the area. The Scorpions let their guard down and didn't notice. So the Windriders thought. str_valk_response_2|Jarl Gardor Oldboar was a fearsome Vanskerry leader. He brought many of our order ancestors with him on an expedition to the heartland of Pendor. Raid after raid and countless times of being abused and taken as toys to these men in battle and bed, the sisters formed a blood pack amongst themselves. Those shield-maidens swore and oath to never be seen as objects and be used to the great benefit of others. That night they played their roles for the tired Jarls and when the time came, they killed the entire Oldboar Leadership. They raised the alarm and most of them fled together into the hills. str_grif_response_2|We plan on supporting the leaders of our new Kingdom. With their leadership, The Knights of the Griffon will help pave a new era into prosperity and peace. After the Red Plague and the decimation of the Royal Family we ended up falling into disarray. Our order was fractured by the various battles for power and the successful bid of the Lions and the Duke they supported. We lost all credibility and support. Most of the order went into hiding, mercenary work, trades or just vanished. Our records, except for the documents taken by some of the knights, are all but extinguished from this world. But our original charter has made it clear that our purpose is to solely keep a unified Pendor protected and to make sure chaos does not find it's way into the roots of our land. Descendants of our old order have been showing up almost everyday, ready to put our steel to the test and to follow through where our predecessors failed. str_falc_response_2|In the past, one of the five original founding members was Valera, a woman of great skill and bravery. The charter allowed our order to be women-only, but Ursula amended that and allowed men to join the ranks. My guess is mainly because there is only so many woman warriors in Pendor. Many join the Valkyries but we will never turn down those who wish to join. Valera never really was questioned on why this was part of our founding charter but I wouldn't trade my fellow knights for the world. str_rave_response_2|No, not at all. The students and scholars continue our most important work, that of academia. They have always employed groups of adventurers like us to aid their research and discover lost lore. We also fight for them as required. str_radi_response_2|The increase in overall health throughout the land was incredibly better than at the start of our cause. Then The Red Plague came in 198. Tales say the order had never seen anything so deadly. It was an unstoppable plague that wiped out the Royal family in its entirety and many knighthoods succumbed and collapsed due to so many deaths. We still don't know where this disease came from or why it suddenly appeared. Some records indicate that it bore a resemblance to The Poxaspa Plague used by the Snake Cult over in Amala. Although it is hard to say since many supporting records were destroyed since then and no trace of the disease even exists anymore. str_clar_response_2|The Clarion Call name stems from our answering the call to protect the frontier, to advance against our enemies, and to demonstrate that those who bear arms against us forfeit their lives. str_dawn_response_2|After all, every human is guilty of something! When in doubt, we simply burn them all. Our wise goddess will sort them out. str_ebon_response_2|Filthy tree rats hiding in the shadows. They're like a curse. That Red Plague which damn near ended life in Pendor, came from them, I'd wager. They ever lurk in ambush. Only way to deal with Noldor is a bolt between the eyes. str_shad_response_2|We accept the true faith of the Old Empire unquestioningly. Those misguided fools of the Radiant Cross are blind and fail to accept our traditional faith. They endlessly question that which we accept upon a leap of faith. We cannot make them see reason. str_silv_response_2|We learned from the Noldor. They hold that the bow is an extension of the body. They become one with the bow physically and with the arrow mentally. We meditate before battle to achieve this melding of weapon and soul. Some, such as our halberdiers, have even used this philosophy with other weapons. str_even_response_2|Their paranoia and fanaticism led them to murder for what they deemed blasphemy, and was frequently merely accidental on the part of their victims. They once burned a whole village, lock, stock, and peasants. They burned one of our most revered Brothers at the stake! Their reason? They thought his scholarly research was heretical. Another time, they put a merchant to the stake because he spat in the street when some of them rode by. str_phoe_response_2|We are true sons of the Ashenborn Empire. Our Emperor, Emperor Marneus Calgar, leads our people from across the sea against the very threat that is strong enough to destroy this world. You know of the Snake Cult. Our name derives from the multitude of Empires that each one has been built upon. From the ashes, the true sons spread their wings and take up arms for each new empire, now, The Ashenborn Empire. We believe that each Empire is stronger than the next, like that of the mythical Phoenix, with each resurrection. Our order is unmatched across the sea and our Emperor has sent us to Imperator Marius to help quell the unrest the Snake Cult has been creating. Unfortunately, we are now tied up in whatever this colonial Empire gets itself into. str_wolf_response_2|I will tell you little if that makes you go away. Just talking to you is more than I wish to bargain for. I am part of an order known as The Shadow Wolves. Our Emperor from across the sea has sent us here to aid the people. We undergo certain missions to stop the Snake Cult from spreading it's venomous tendrils here. With the Cult lead by Amala's fierce Maltise, this land has got its hands full. str_scor_response_2|Our order is based in the south where our people live. After the formation of the Principality, we were legally founded as an order under the Validus Charta. Our foundation was funded by Baltar al-eaqarab, one of the few leaders of the tribes competing to rule as Khan of the nomads. Unfortunately, his power and influence weren't as great as the leaders who traded with the northerners. So when the Red Plague wiped out nobility in the year 198, the power vacuum made all the tribe leaders lunge for power in the south. If there was no King, then there must be a Khan. So Baltar thought smart, and hired men to take care of his opposition. He founded the Scorpion Brotherhood as a household guard. Underneath that veil were trained assassins, my ancestors. str_krak_response_2|Religion or Cult, it boils down to the bone as the same thing, doesn't it? The Dawn like to remind everyone that there's a clear difference, but then again, it's the Dawn. We pray to the Great Hunt. The spirit we conjure form as beasts; found out at sea. They are the ultimate prey and we don't stop our season until one is killed. Each one of our masked helmets are made from the rare materials these creatures provide. We harvest what we need out at sea and return the carcass to the depths below. Sounds grandly exaggerated, but if you saw what we saw, your world would be flipped as you know it. str_player_ask_drag_3|Why would the Lords choose to support Earl Klovis' and the knights at the time? str_player_ask_lion_3|That is very insightful. What happened with trying to maintain peace? str_player_ask_immo_3|What was the immediate response to the reform? str_player_ask_wind_3|So what happened that night? str_player_ask_valk_3|That sounds hardly like an order worth joining, how did your order redeem themselves? str_player_ask_grif_3|Your order seems extremely chivalrous and devoted to the cause of justice and order. What more can you share? str_player_ask_falc_3|Not to offend you with my question, but why was your Order disbanded? str_player_ask_rave_3|So you are therefore an Order of mercenaries? str_player_ask_radi_3|That's quite terrible, hopefully it got better! str_player_ask_clar_3|I have heard people say that your horses are different from other Pendoran breeds ...? str_player_ask_dawn_3|I heard that once your Order burned a entire village and all its peasantry? str_player_ask_ebon_3|Yet some scholars embrace the elder knowledge of the Noldor and claim to have reached enlightenment from it. str_player_ask_shad_3|I understand that your Order is somewhat at odds with Marius Imperator? str_player_ask_silv_3|I heard your Order bears a grudge against the Order of the Ebony Gauntlet. str_player_ask_even_3|I gather then, that your Order's previous affiliation with them is non-existent? str_player_ask_phoe_3|That is quite an interesting view on your own Empire and the one in Pendor. How does one become a Phoenix Knight? str_player_ask_wolf_3|I see ... before I leave is there anymore you can tell me? str_player_ask_scor_3|Your order sounds like it has influenced events in Pendor with your methods of solution. str_player_ask_krak_3|I see ... anymore I should know? str_drag_response_3|The conflict with the lower kingdoms was only the beginning of the problems they faced back then. The Mystmountain tribes found them to be more susceptible to attacks and raids as Ravenstern was already at war and standing on its own feet, without southern support. The order was called upon to serve the Kingdom and to quell all unrest that the tribes caused. Let me tell you, the Order gave no mercy to the tribes, which caused them to split exponentially into smaller ones. Which, mind you, is much easier to control than a single tribe. str_lion_response_3|Many northern lords formed a pact and seceded from the Kingdom. Naturally protected by the great lake, they fortified themselves in the northern tundra, creating a new kingdom of their own. Then with the war against the Greater Baccus Empire, the order needed to start gaining influence with a winning side. The grandmaster at the time supported Duke Alfred of Sarleon as king. Furthermore, he used the old capital as his own, in turn creating the glorious Kingdom of Sarleon. In the year 298, after the original creation of the Pendor Kingdom, our order was outlawed. Why? Hard to say, since all records were destroyed by our current king, King Ulric I. Our order was reestablished once again in the year 346 in Sarleon and we became the household guard of our capital once more. str_immo_response_3|Like I stated, bloody. While we lost a lot of great men out there, we were mainly successful in rooting out most of the corrupt individuals leading the cults agenda. Cutting the snake's head, as you will. Many were driven out of fiefs and towns; mainly to the south. There are even rumors that they infiltrated nobility in Cez and the nobles there. We found no evidence. Maybe they were just good at hiding it finally ... Now we hunt roaming bands and protect our Lords as law and stature apply. Rest is history to be written. str_wind_response_3|The Windriders entered the grand tent that was strangely less guarded than anticipated. Eventually coming upon the Khan in his chambers, they had him surrounded and were ready to strike him. Before that, he began laughing. He then quickly glanced to the men who hung from the roof as they descended down and disarmed the Windriders and killing those who resisted. To those who surrendered he offered them something they did not expect; a sit-down with Itsaf himself. With their release, a place was set and the two leaders met and formed an alliance. Itsaf was granted rank of marshal and supported the aspiring Khan. The stipulation was that Itsaf could not claim the right to Khan and that the Windriders either be disbanded or removed from any kind of service to stealth and secrecy. The later was taken. Slowly the order got into skirmishes against other cultures and adopted similar fighting techniques to mounted knights and the rest is history or another story entirely. str_valk_response_3|Those woman reluctantly came upon a town controlled by a Jarl-Lord. By then, news had spread that Gardor and his raiding warband had been thrown into chaos. The Lord's lands were continuously ravaged by the disgruntled Vanskerries. With the raiding party in disarray, he was in our ancestors' debt. With some strings pulled, he was able to sign off on part of the Validus Charta. Our actions were rewarded with us becoming Valkyries, the Choosers of the Slain. Our charter was created to serve those who are being suppressed and to righteously smite oppressors from existence. While this would clearly put us at odds with the Dawn, we don't feel like creating order warfare with those who have helped our fellow Fierdsvain people. Let us hope that one day we don't choose you. Take care. str_grif_response_3|We indeed are and we are glad to have been reformed by those with similar values and hopes for a united Pendor. We are now going to give our sister order, The Knights of the Lion, a piece of their traitorous medicine if we ever meet them in combat. They spat on all good that knights stood for and claim to be the oldest and strongest of orders in Pendor. Well, sadly, we will be glad to inform them that is not the case anymore. The time for a united Pendor is now upon us. Let us hope that you have chosen the right side in this upcoming and glorious era. str_falc_response_3|When King Gregory usurped the throne of his elder sister, Madame Ursula, he claimed that ours was an invalid charter, with no authority to induct his sister, or any knights, into our ranks. He knew that we would support her claim to the throne, and proclaimed Fire and Sword against us to eliminate her threat to his stolen throne. So many of us were killed. Those few of us who survived had to remain underground out of fear for our lives. Our numbers were too few to fight back. str_rave_response_3|I suppose so, technically, since we primarily fight for pay. We prefer to consider ourselves the paid guardians and defenders of knowledge and the protectors of the scholars who pursue lost knowledge. str_radi_response_3|At first, it didn't. The order had to become even more militarized since war was rampant throughout Pendor. The order answered the call of the King of Sarleon at the time when General Oasar of Amala came in the year 202. Oasar conquered what little resistance the Sarleon lords could put up. At the battle of Sagen Glade, the order was caught off guard in the opening of a forest. The knights began getting slaughtered. Oasar's army killed every member on the field. Those who stayed in Dunglave survived and when Oasar conquered the city, he refounded the order. Those who refused his regulations were hanged. With the rise in Snake Cult activity after conquering and diseases rampant, the new order was kept busy and recruited more members from any class. Now, we spread knowledge and work with scribes up in Poinsbruk to keep records. We will not stand by as Pendor succumbs under plague. The Snake Cult must be purged. str_clar_response_3|We prefer faster horses than those heavy warhorses of other Orders, so we breed ours from D'Shar and Jatu stock and trade with their horse dealers for breeding stock. str_dawn_response_3|That corrupt offshoot Order of Eventide, my friend, spreads its heresy everywhere! They were founded upon hate, and death and hatred is what they preach. Rest assured, we will eliminate them down to the last man. They will burn in payment for their sins! Question me thusly again, and you may find yourself afire! str_ebon_response_3|Bollocks. The only true enlightenment for a Noldor is the light let into his skull from my morningstar. Till the day they all lay dead, I will fight them. I will stand with my shield brothers, hell, I'll even even stand with the Hammers. They may be dressed up commoners, but they sure can swing those hammers. The sound of one of their hammers crushing a Noldor ranger's head is poetic, to say the least. str_shad_response_3|Marius seeks to turn us from the old Empire path we follow to the Pendorian ones. Those cretins of the Radiant Cross endorse the new ways but we follow tradition. What brought glory to our ancestors will surely bring glory to us! We would prefer to convert Marius to the old ways, to persuade him that the traditions of the Old Empire should endure. Marius would see us all become mounted knights, like those 'Lions' from Sarleon or the Dawn from Barclay. The only remains of the mighty fleet the Empire used to sail here are the soldiers that we had to train to become the marines you see today. str_silv_response_3|Look, the last thing Pendor needs is an Order like Ebony Gauntlet. Don't you think there are enough people seeking to feud with the Noldor? When they are done hunting the Noldor, who will they choose next to hunt? Madness of this sort must end! str_even_response_3|I spit upon their so-called justice and honor! It is nothing more than an excuse for mayhem and senseless slaughter. Astraea granted them no right to sit in judgment upon others. They hunt those they call Heretics but it is they who named us thusly. My Order prefers to look at both sides of the coin, and we do not pass judgment upon ignorant peasants. We prevent the Order of Dawn from persecuting the people!The people themselves are joining us, D'Shar tribals now take up the cause of the Eventide as our Ghilmen. They are no knights, but that sure as hell doesn't stop them from killing any! str_phoe_response_3|Back home, our order are heir successors from knights who live long enough to produce an heir. From the moment we are old enough, we are trained to ride horse, become smiths, and we train for combat. Our future is laid out by our fathers. Each one of us wear our father's armor as they did before us and so on. Like our beliefs, we renew our armor and make it reborn from heat, ash, and steel. We have had to make due with the fact that we aren't in Amala, so we accept only the strongest this land has to offer. The Phoenix is represented upon our breastplate, so our enemies know whom they face and that each time we are struck down, we only come back stronger. str_wolf_response_3|... What you need to know is that we are a order bound by secrecy. Every word I spit out to you not only puts me in danger, but you and that horrible bard over there, by Snake Cult spies. In our line of work, we are fast and stealthy. Those two reasons alone keep us alive. If you reach your enemy before they reach you, then you have already won. Now go away before I think you're a Snake Cultist. str_scor_response_3|We have and will continue to do so as long as coin exists and problems arise. Supply meets demand. As I was saying, Baltar nearly eliminated most leaders of the tribes, absorbing them as he took them out. It quickly came to be that our order was known to operate as we do now. To avoid dying a pointless death, many leaders chose Baltar as their Khan and he in turn rewarded their loyalty. Our charter allowed us to be hired out in armies as well, to provide morale and support. A scorpion is never fearful, we can strike at a moment's notice and if our blade won't kill you, our poison will. If we find you either on the battlefield or in a dark alley, just know that it's nothing personal, just business. str_krak_response_3|During the off-season, we become a military force. We mainly provide heavy infantry support to the ranks of armies we fight with. Such is the way of our Fierdsvain blood. We are paired with our equals, the women hunters or The Storm Sisters. These lasses share the the hunt with us. But due to how the charter was formed by Vanskerry Jarls and the charters reliance on such older ways, only men can serve as Krakens. But get in our way and you won't notice a difference in our prowess when it comes to the art of hunting. Either it be bounty or human. We are all flesh and bone to be taken from this world. So ask yourself, are your the hunter or the hunted? Food for thought. str_courtship_comment_conventional_generic|is a very well-bred sort str_courtship_comment_adventurous_generic|seems decent enough str_courtship_comment_otherworldly_generic|is most polite and attentive str_courtship_comment_ambitious_generic|lacks drive -- but perhaps that may be remedied str_courtship_comment_moralist_generic|seems to be a man of good character str_feast_description|scant str_feast_description_2|meager str_feast_description_3|barely adequate str_feast_description_4|sufficient str_feast_description_5|bountiful str_feast_description_6|magnificent str_feast_lengthy_description_1|The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation. str_feast_lengthy_description_2|The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlars, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good. str_feast_lengthy_description_3|The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble. str_feast_lengthy_description_4|You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests' tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you. str_feast_lengthy_description_5|You have provided a bountiful table not just for your noble guests but for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended. str_feast_lengthy_description_6|The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. str_kingdom_1_adjective|Sarleon str_kingdom_2_adjective|Ravenstern str_kingdom_3_adjective|D'Shar str_kingdom_4_adjective|Fierdsvain str_kingdom_5_adjective|Empire str_credits_1|Mount Blade Warband^Copyright 2008-2010 Taleworlds Entertainment^^ Prophesy of Pendor story^Copyright 2009-2020 James Landes (Saxondragon) all rights reserved^^ Prophesy of Pendor module original design, programming and story by ^James Landes (Saxondragon)^^ Credits music by ^Lind Erebros^http //www.linderebros.com^http //www.elven-oratory.com/ str_credits_2|Warband game design ^Armagan Yavuz^Steve Negus^Cem Cimenbicer^^ Prophesy of Pendor design ^Saxondragon^Fawzia dokhtar-i-sanjar^M0rdred^Noosers^Mad Vader^AlanQsmithee^FritZ FretZ^Abyss^MitchyMatt^Snouz^IconracI str_credits_3|Warband programming ^Armagan Yavuz, Cem Cimenbicer, Serdar Kocdemir, Ozan Gumus^^ Prophesy of Pendor Mount and Blade scripting ^Saxondragon, Mad Vader, FritZ Fretz^^ Prophesy of Pendor Mount and Blade porting to Warband PoP 3.2 ^Mad Vader (Zoran Pejcinov)^^ Prophesy of Pendor Warband 3.2x to PoP 3.51 ^Combat VI^Scripting and Design ^Treebeard (Jorgen Linde)^^ Prophesy of Pendor Warband 3.611 to PoP 3.7063 ^Saxondragon, MitchyMatt, Snouz, IconracI^^ Prophesy of Pendor Warband 3.7063 to PoP 3.9 ^MitchyMatt, Snouz, IconracI, Gorvex (support), Latis (support), Ralyks (support)^^ Prophesy of Pendor Warband 3.9 to PoP 3.9.5 ^IconracI, MitchyMatt, Gorvex (support), Latis (support) str_credits_4|Warband CG artists Ozgur Saral, Mustafa Ozturk, Pinar Cekic, Ozan Unlu, Yigit Savtur, Umit Singil^^ Prophesy of Pendor artists (original and Warband) ^MitchyMatt, IconracI (Konrad Zalewski), Snouz (Max Brolet),^Archangel2K,Abyss, Sysyphe, Runner2424, Gerhart and a host of others.^^ Prophesy of Pendor Warband art ^Archangel2K, Sysyphe, AlanQSmithee, Snouz, IconracI^^ Prophesy of Pendor Warband logotype and interface ^Snouz^^ Prophesy of Pendor Warband new horses ^Wanderer949^^ Prophesy of Pendor Warband Valonbray scenes ^Abhuva^^ Prophesy of Pendor Warband additional art and OSP artists ^Smokindog, Fourleaf Clover, Sairtar, Nierra, Spak, Andragorn, Amade, Baraban, Barf, BrustwarzenLenny, Ficus, Fredelios, Narf, Njunja, Pino, Rath0s, RgCotl, Runico, SacredStoneHand, Igorbb, Yamasubi, Gothic Knight, Xenoargh^^ See Changelogs in README folder for the complete credits lists str_credits_5|Warband concept artist ^Ganbat Badamkhand^^ Prophesy of Pendor Warband 3.2 to 3.51 lead testing ^Valorian Endymion (all versions), NicotiN (PoP 3.42)^^ Prophesy of Pendor testers ^Gorvex (3.7+), Latis (3.7+), Dorrin, Hinkl, Vaanshir, Spartan012, Shadow-Seeker, MitchyMatt, JatuWrangler, Axemaster3, Akuthia, Chiksika, Iskar, Lothario, Centurion1, Asphe, Griefer, Abremms, Froggyluv, Fidelity, LittleMikey, Webspinnre, Kaeldragor, The Horse, Ogaburan, ManOfHonor, Hoellenbewohner, Norrlandsguld, ZirZor str_credits_6|Warband writing ^Steve Negus, Armagan Yavuz, Ryan A. Span^^ Prophesy of Pendor chief writer (all versions) ^Fawzia dokhtar-i-sanjar^^ Prophesy of Pendor 3.9.x translators ^Chinese -- Tiverivs, Mario, Latis, S1^Russian -- Faraon67, Valua, Arslanbek, UndeadDuke, firon^French -- Lolitablue, Trime1Predator, Daneel53 str_credits_7|Warband original music ^Jesse Hopkins^^ Prophesy of Pendor additional music by ^Sir George Pommeroy Colley, Fabled Pilgrim^^ Prophesy of Pendor 3.5 Lind Erebros copyright music tracks donated by ^Lind Erebros -- http //www.linderebros.com -- http //www.elven-oratory.com/^^ Prophesy of Pendor 3.5 additional OSP music by ^Rejenorst -- http //www.rejenorst.com^^ Prophesy of Pendor 3.5 custom made tracks by ^Felix Tievant -- http //lynxmusic.free.fr^^ Prophesy of Pendor 3.5 sound and music conversion and optimization ^Nullpat^^ Prophesy of Pendor 3.7-3.8 sound and music conversion and optimization ^Snouz str_credits_8|Warband Voice Talent ^Tassilo Egloffstein^^ Prophesy of Pendor voices ^Adorno, Rojiru, Thief 3 Wannabe, Zarina Tadjibaeva, Nils Habermacher, Raphael Muff, Nadine Julien, Raphael Muff, Miriam Knecht, Remo Kaufmann, Madeleine Linder, Fawzia, Noosers, MadVader, VonLowe, Drahau, Pharoah Llandy, Flanged, Abyss^^^^ Prophesy of Pendor special thanks to ^^ Ralyks, Gorvex, Gregor von Stahl, Xjd and XEka17 for creating and maintaining a fan Wiki for PoP 3.7+^https //pop3.fandom.com/wiki/Prophesy of Pendor 3 Wiki^^ the Gwythdarian Development team for their support in making version 3.7^http //www.gwythdarian.com^^ Leonion (coder), Rosha (coder), Ermine (director of voice acting), Checkmaty (More Metal Sounds 2.2), Motomataru (the Formations and AI Mods kit), Adorno (the Historic Castles Project), Caba'drin (Dynamic Groups OSP) str_credits_9|Warband has been supported by The Scientific and Technological Research Council of Turkey.^^Warband Tutorial written by ^Steve Negus^Armagan Yavuz^Edward Spoerl^Horse Motion Capture Animation Supplied by ^Richard Widgery Kinetic Impulse^Physics ^Havok^Sound and Music Program Library ^FMODex Sound System by Firelight Technologies^Skybox Textures ^Jay Weston^Chinese Translation ^Hetairoi; Gaodatailang; silentjealousy; Ginn; fallout13; James; D.Kaede; Kan2; alixyang; muyiboy^TaleWorlds Director of Communications ^Ali Erkin^TaleWorlds Forum Programming ^Brett Flannigan ^TaleWorlds.com Forum Administrators and Moderators ^Janus^Archonsod^Narcissus^Nairagorn^Lost Lamb^Deus Ex^Merentha^Volkier^Instag0^Ativan^ego^Guspav^Hallequin^Invictus^okiN^Raz^rejenorst^Skyrage^ThVaz^^^Mount Blade Community Suggestions and Feedback ^A Mustang^adamlug^Adorno^alden^Alhanalem^amade^Anthallas^Alkhadias Master^Arch3r^Archevious^Arcas Nebun^Arcon^Arcturus^ares007^Arjihad^BadabombadaBang^Badun^BaronAsh^Berserker Pride^bgfan^bierdopjeee^Big Mac^Binboy^blink180heights^BlodsHammar^Bloid^Brandon^Brego^chenjielian^cifre^COGlory^Corinthian Hoplite^Crazed Rabbit^CryptoCactus^CtrlAltDe1337^Cuther^Da-V-Man^dimitrischris^dstemmer^EasyCo506^Egbert^ethneldryt^eudaimondaimon^Faranox^Fawzia dokhtar-i-Sanjar^Fei Dao^Gabeed^GeN76^General Hospital^GhosTR^glustrod^guspav^Halcyon^Harn^Hethwill^Highelfwarrior^HULKSMASH^Iberon^ignoble^Jack Merchantson^JoG^Jov^Kazzan^King Jonathan the Great^Kleidophoros^knight^Kong Burger^Kristiania^l3asu^Larkraxm^Leandro1021DX^lighthaze^Llew2^Lord Rich^lordum ediz^Lucke189^Mabons^MacPharlan^Madnes5^MagicMaster^Makh^ManiK^Manitas^Marin Peace Bringer^Martinet^MAXHARDMAN^Merlkir^miguel8500^Mithras^Moddan^Nate^Nemeo^Nite/m4re^noobalicous^Nord Champion^okiN^Orion^OTuphlos^Papa Lazarou^Phallas^Plazek^Prcin^PSYCHO78^PsykoOps^Reapy^Red River^Rhizobium^Riggea^Rongar^Ros^sadnhappy^Sarejo^ScientiaExcelsa^Scorch!^Seawied86^sebal87^shikamaru 1993^Shun^silentdawn^Sir Gowe^Skyrage^Slawomir of Aaarrghh^SoloSebo^SovietSoldier^Stabbing Hobo^Stratigos001^Styo^TalonAquila^test^The Yogi^Thundertrod^Thyr^Tim^Titanshoe^tmos^Toffey^Tonttu^Trenalok^Tronde^UberWiggett^Urist^Ursca^urtzi^Vermin^Viajero^Vincenzo^Vulkan^Warcat92^Welcome To Hell^Wheem^Wu-long^Yellonet^Yobbo^Yoshi Murasaki^Yoshiboy^Zyconnic^^Special Thanks to Toby Lee for his ideas and in depth feedback on the combat system.^...and many many other wonderful Mount Blade players!^(This is only a small sample of all the players who have contributed to the game by providing suggestions and feedback.^This list has been compiled by sampling only a few threads in the Taleworlds Forums.^Unfortunately compiling an exhaustive list is almost impossible.^We apologize sincerely if you contributed your suggestions and feedback but were not listed here, and please know that we are grateful to you all the same...) str_credits_10|Paradox Interactive^^President and CEO ^Theodore Bergqvist^^Executive Vice President ^Fredrik Wester^^Chief Financial Officer ^Lena Eriksson^^Finance Accounting ^Annlouise Larsson^^VP Sales Marketing US ^Reena M. Miranda^^VP Sales Marketing EU ^Martin Sirc^^Distribution Manager Nordic ^Erik Helmfridsson^^Director of PR Marketing ^Susana Meza^^PR Marketing ^Sofia Forsgren^^Product Manager ^Boel Bermann str_credits_11|Logotype ^Jason Brown^^Cover Art ^Piotr Fox Wysocki^^Layout ^Christian Sabe^Melina Grundel^^Poster ^Piotr Fox Wysocki^^Map Concept Art ^Ganbat Badamkhand^^Manual Editing ^Digital Wordsmithing Ryan Newman, Nick Stewart^^Web ^Martin Ericsson^^Marketing Assets ^2Coats^^Localization ^S H Entertainment Localization^^GamersGate ^Ulf Hedblom^Andreas Pousette^Martin Ericson^Christoffer Lindberg str_credits_12|Thanks to all of our partners worldwide, in particular long-term partners ^Koch Media (Germany UK)^Blue Label (Italy France)^Friendware (Spain)^New Era Interactive Media Co. Ltd. (Asia)^Snowball (Russia)^Pinnacle (UK)^Porto Editora (Portugal)^Hell-Tech (Greece)^CD Projekt (Poland, Czech Republic, Slovakia Hungary)^Paradox Scandinavian Distribution (Scandinavia) str_achieve_kill_battle|You skillfully dispatched fifty enemies in one battle single-handedly! For this heroic deed you are awarded +20 renown and the title of 'Deathbringer.'^Your enemies cower before your might! str_achieve_kills_1|Your boldness and battle skills have brought about the deaths or wounding of 5000 enemies. You will henceforth be known as a 'Masterful Warrior' with a +1 Trainer skill as reward for your triumphs on the field of battle. str_achieve_kills_2|You have slaughtered or wounded 10,000 enemies and are herewith granted the title of 'Legendary Warrior' with +2 Trainer skill awarded for your ferocious slaying of enemies. str_achieve_vic_1|You have emerged the winner of 250 battles and earned the title 'Battle Master' with a +1 Tactics Skill awarded for your tactical expertise. str_achieve_vic_2|You have successfully fought and won 500 battles and will now be titled a 'Great General' with +2 Tactics skill awarded for your expertise in battlefield generalship. str_achieve_heroes_1|You have defeated 7 of the evil invaders of Pendor, and are herewith awarded the title 'Defender of Pendor' with +1 Intelligence granted you by Pendor's grateful people. str_achieve_heroes_2|You have defeated 15 of the marauding armies plaguing Pendor and are now titled 'Guardian of Pendor' with +2 Intelligence granted in recognition of your heroic defense of the people of Pendor. str_achieve_mysts|You have saved numerous villagers from the ravaging Mystmountain Army and are granted the title 'Bane of Vejovis' by the relieved populace, who also gift you with +1 Agility in thanks. str_achieve_snakes|The Army of the Serpent Cult fell before you as wheat to the scythe, and you will henceforth be known as 'Cult Banisher' with +1 Ironflesh wrested from Azi Dahaka herself for your defeat of her villainous Snakes. str_achieve_jatu|The remainder of the mighty Jatu now cower in their tents due to your crushing defeat of their army. Jatu drums beat a dirge in tribute to the 'Scourge of Jatu' with +1 Riding skill grudgingly given you by Indar in recognition of your victory. str_achieve_heretics|With skill and perseverance you defeated the hideous Heretic Army, despite their strong and evil troops. You will now be known as the 'Purger of Heresy' to the followers of Erida Occisor, who grudgingly and with gnashing of teeth concede to you +1 Strength for your victory. str_achieve_tour_1|You have emerged the champion of 25 Tournaments and your renown increases by +100. Your opponents in future tournaments will quail when your name is announced as a participant. str_achieve_tour_2|You have conquered all comers in 50 Tournaments and now bear the title 'Tournament Champion' with +1 Weapons Master in reward for your mastery of all forms of tournament combat. str_achieve_rnwn_1|With your gain of 5000 Renown, you are hailed everywhere as the '{reg63?Hero Heroine} of Pendor' and the lords wish to grant you +1 charisma in recognition of your heroism. str_achieve_rnwn_2|All hail you as the {reg63?Lion Lioness} of Pendor since your renown has swelled to 7500! The rulers of Pendor are for once united in granting you +2 Charisma. str_achieve_honor|Your Honor rating of 500 has resulted in the rulers of Pendor unanimously granting you the title of 'Chevalier of Pendor' with a gift of +1 Charisma for your chivalrous and honorable behavior. str_achieve_king|You are hailed as the 'Rogue {reg63?King Queen}' now, as you have boldly declared yourself sovereign of your own kingdom. Your brashness wins you +1 Leadership. You will doubtless need it! str_achieve_persuader|You have persuaded 30 Pendor lords to join your righteous cause! They award you +1 Persuasion and the title of 'Great Persuader' for your logic and tact in convincing them to join forces with you. str_achieve_builder|You have completed 30 improvements to your holdings! The village elders thank you and offer +1 Engineering in gratitude for your attention to the needs of the common man. str_achieve_quests|You successfully completed 30 quests and the lords now know you as a 'Competent Aide.' You are granted +20 Renown by them, in recognition of your faithful service. str_achieve_fquests|You have failed to complete 10 Quests and the lords now title you the 'Epitome of Ineptitude.' With jeers and laughter, they penalize you with -10 Renown for your utter incompetence at doing the simplest job. str_achieve_captured|You have succeeded in getting yourself captured 10 times! Some of the more sensitive outlaw leaders decided to pool some of the money they earned by selling your troops into slavery, and now present you with a gift, the fabled Infinite Supply of Vaseline!^May your inevitable nights in captivity be as enjoyable for you as they were for them! str_achieve_caravan|Your 30 raids on hapless Pendorian caravans have won you the title 'Caravan Marauder' and a penalty of -1 Charisma in addition to the opprobrium of Guild Masters throughout Pendor. str_achieve_village|Your 20 raids on the suffering villagers of Pendor have cost you -1 Charisma and the village elders despise you. You will henceforth be known as a 'Village Plunderer.' You really should consider reforming your ways. str_achieve_cheater_warn_1|You cheated to win that battle! This is your first warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater_warn_2|You cheated to win that battle! This is your second and final warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater|You cheated to win that battle! Your repeated dishonorable behavior has disabled all achievement rewards until you start a new game. You can still earn achievements, but you'll know you don't really deserve them. str_achieve_gm|You have risen through the ranks of a Knighthood Order to become its Grandmaster, a position of considerable power and influence among the elite soldiery of Pendor. Your exalted title wins you +1 Persuasion. You are a force to be reckoned with. str_buriligi_intro|Guided by me, you will attain Paradise through martyrdom. I will open your mind and expand your conciousness, bring you to the light through my inspiration. Pendor is a teeming morass of sin and I shall not rest until I have purged it of all which opposes the enlightenment given me by the gods. All will face the choice of conversion or instant execution. I like to eat dates and play takhte when the gods are not speaking through me, hee, hee. Do you have a takhte board with you? Let's have a game. str_buriligi_explain_1|Only through me can you walk the paths of righteousness. Ask any of my followers and they will tell you that, until they came unto me, their lives were empty, sinful and purposeless. I give them a direction, a just cause and the will to fight and die for their beliefs. You will also enjoy the method by which, ahem, I aid such enlightenment. str_buriligi_explain_2|Do you play takhte? It is a fine strategy game. If you have any dates, I'd like some. Hee, hee, hee, just wait until I rule all Pendor. I will herd these lords and kings like sheep into my fold and slaughter them. 'Better living through chemistry,' hee, hee, that's my motto! Did I ask if you had any dates? str_oswald_intro|I was outlawed by my own father over a small misunderstanding, and intend to rectify this via conquest. The rumor that I poisoned my elder brother is overblown. A petty little fool like you can scarcely comprehend the methods of one so superior, but I will attempt to educate you. Successful conquest is achieved through ruthlessness and artistic killing. Inspire terror in your enemies prior to engaging them, and the battle is won before the first sword is drawn. The more hideous examples you make, the easier it becomes to cow your enemies into abject surrender. Once I offered surrender but was refused, so I cut off all their heads and stacked them into a pyramid. Lovely sight, that. str_oswald_explain_1|It is quite simple - grab your enemy by the balls and his heart and mind will follow. Do not release your captives, torture them and leave their mutilated remains for all to admire. Ransoming prisoners or selling them into slavery is so mundane. There are so many more enjoyable and educational ways of dealing with them. str_oswald_explain_2|I like to rope my prisoners into three lines children, women and men. First, I kill the children as their mothers shriek and plead for their little lives. Next, I have my men rape the women while the men curse and struggle helplessly, then we slit their throats. The men I torture to death in creative ways. The next time I confront an enemy, I offer a choice between instant surrender or similar treatment. You'd be surprised how often a stronger foe capitulates at the prospect of such a fate. You look a bit queasy - did you eat something which disagrees with you? str_meregan_intro|I am an easy man to understand. My code is straightforward and my troop and I live by it. When I take a contract to escort a lord's wife or guard a caravan, the caravan arrives intact and on time, and the noble ladies are shown great courtesy and guarded carefully during their journey. Hah, sometimes they are guarded more assiduously than they'd prefer, much to their chagrin, if you take my meaning! We are very discreet, and are given confidential jobs, such as retrieving runaway wives or delivering letters which must not fall into the wrong hands. Never a word leaks out, when I handle the job. str_meregan_explain_1|I have excellent female fighters in my company, so I detail them as guards for the ladies I escort. They are well-mannered and the ladies enjoy their conversation; in fact, I actually have recruits from amongst the nobility - lord's daughters who wished for the freedom enjoyed by the women of my troop. My lasses can hold their own in a battle or a tavern brawl, as their would-be seducers have found. str_meregan_explain_2|Do not think our courtesy in any way hampers our efficiency. My troops are ferocious fighters, one and all, and our reputation for relentless defense of our charges and skill in battle precedes us. We are rarely challenged by bandits or other riffraff. When a king hires the Griffonsword Company, he gets a lot more than he pays for! str_kodan_intro|No doubt you have heard that tavern ditty that begins 'My father arrived on a Vanskerry raid, and married my mother, a Fierdsvain maid...' It goes on to describe my exploits pretty well. My company includes many former Vanskerry Raiders and their Fierdsvain-born sons. My lads have a few bad habits, such as wrecking the Valonbray tavern once in awhile, but it is all in good fun, and I always pay the tavern keep for the damages. They are a fierce lot and, thanks to my training and discipline, far surpass the Vanskerries and every other Pendor company in fighting skill. str_kodan_explain_1|My philosophy, like me, is very simple I honor my word, do exactly what I am hired to do and extract payment by force if my employer tries to weasel out of paying me. Koningur Valdis is a prime example not long ago, he hired me to kick a little Vanskerry butt along the coast, which I did, but he then tried to re-negotiate the terms of payment for the job. str_kodan_explain_2|After I raided a few dozen of his caravans, he came around. I even deducted the value of the goods I looted from the balance he owed me, though I doubt he paid the caravan masters for their losses, stingy old bastard that he is. If you want a job done right, my Ironsword Company is the company you hire. When the Ironsword Company goes Pendor on somebody's ass, every lord and king hears about it within a day! str_syla_intro|Confide in a worthless upstart like you? I think not! The corpses I leave behind on the field of battle will tell you all you need to know about Syla Uzas. If you want to learn more, pit your paltry little troop against mine. You will learn then the folly of bothering your betters. str_syla_explain_1|You are a glutton for abuse, aren't you? I take what I want by force and no man can stand against me. I kill those annoy me as you would swat a persistent fly. My company has never been defeated. str_syla_explain_2|I am here solely to negotiate a contract for the elimination of someone who has annoyed someone else. That is all you need to know. Pester me further, and I'll toss you to my men. I'm sure they will find you more entertaining than I do. str_shalavan_intro|I am a former lord of the D'Shar, unjustly deprived of my holdings by the Bahadur Khan. I have called blood feud upon him, and I shall take not only my lands but also his as well in revenge. His army shall become my army and his women my women. I will wear his crown and feast in his palace when I defeat him. His head will rest upon a platter on my table as I devour his delicacies. str_shalavan_explain_1|That fornicating camel-lover had the audacity to command me, Shalavan, a true D'Shar, to cease raiding and send my men to aid his endless wars. I informed him that he could damned well recruit the men he needed elsewhere, as I was occupied with the traditional D'Shar ways of making a living. In revenge, he sent his men to drive me from my land and stripped me of my titles. str_shalavan_explain_2|He already feels my vengeance. Since he named me outlaw, outlaw I have become and my forces swell with recruited raiders from the fearsome Pansjiri, Turkmani and Balochi raiders throughout the Principalities. At the hands of outlaws shall he fall! I intend to raze the D'Shar cities, execute his soft and lazy lords and restore the D'Shar to the nomadic tribal state traditional to our people. Let Kadan sip wine, recite poetry and amuse himself with his women while he yet can. His days as Bahadur Khan are numbered! str_boris_intro|Doubtless you would, as most little mercenaries aspire to be just like me! That is a vain aspiration, but I am bored, so I will condescend to chat for a moment. My Ravens excel in siegework and are the most fearsome fighters in Pendor. I deign to work for petty Pendor rulers on occasion, but only for a very high price. Never think I don't get my price, too - they soil their armor at the thought of what I would do if they tried to double cross me. They are feckless fools and one day, I will take their thrones. str_boris_explain_1|Pendor needs a strong and intelligent ruler, one who can unite the land under one banner. I know in my heart that I am the hero Madigan prophecied would succeed at that. Of course, I don't share that information with the kings who engage my services. Hah, even if I did, those morons would ignore the warning! I'd suggest that, should you happen upon us in the field, you beat a very hasty retreat. You'll live longer if you do. str_boris_explain_2|We are not only superb at siegework, for I am a most excellent strategist. The Ravenstern lords run like frightened virgins when they encounter us. I milk those lords for every denar they have in ransom, too. One lord, whom I won't name, even offered me the use of his wife and daughters if I'd just let him go. Hmph, a man like me does not need to pay for noble bedmates! I get more offers of that sort than I want or need! Perhaps, if you continue to increase in skill, I may hire your company when I rule Pendor. Now run along; you bore me. str_inquisitor_intro|The holy men with me will help rid these lands of vile worshipers of Erida Occisor! Death to all demon spawn and their heathen followers! Those sand-faring people of the south need to stop believing in such false idols like that of Vata or Indar! str_inquisitor_explain_1|No, I have said enough! str_inquisitor_explain_2|Bother me more and we will continue this conversation in Inquisition's dungeons. str_heartbeat_intro_1|{reg63?M'lord M'lady}! I am glad you arrived so quickly. str_heartbeat_intro_2|{reg63?M'lord M'lady}, thank you for making all haste. str_heartbeat_intro_3|{reg63?M'lord M'lady}! We need your help in a matter of importance. str_heartbeat_intro_4|{reg63?M'lord M'lady}, I am so glad that you are here! str_heartbeat_intro_5|{reg63?M'lord M'lady}, we need your assistance with an important matter. str_heartbeat_intro_6|I am so glad you have arrived, {reg63?M'lord M'lady}! We need your help. str_heartbeat_intro_7|Ah! {reg63?M'lord M'lady}, thank the Gods that you have come! str_heartbeat_intro_response_1|Well, I am here, so tell me what is the matter? str_heartbeat_intro_response_2|Well? What is so important? str_heartbeat_intro_response_3|Yes, we came as soon as possible. str_heartbeat_intro_response_4|Go on, what is so urgent? str_heartbeat_intro_response_5|We rode through the night to get here, what has happened? str_heartbeat_intro_response_6|We came in great haste. Speak up, what's the problem? str_heartbeat_intro_response_7|Ah yes! What is the issue? str_heartbeat_problem_statement_1|Rats, {reg63?M'lord M'lady}! We have a terrible infestation of rats. str_heartbeat_problem_statement_2|We have had unusually heavy rains and some flooding {reg63?M'lord M'lady}. str_heartbeat_problem_statement_3|We need to hire the local Witch, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_4|Two of the village clans are fighting again - they've sworn blood feud against one another. str_heartbeat_problem_statement_5|We have a situation with horse thieves here, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_6|Wolves! We are besieged by an enormous pack of ravening wolves! str_heartbeat_problem_statement_7|{reg63?M'lord M'lady}, we have a refugee problem. str_heartbeat_problem_statement_8|We have had a fire {reg63?M'lord M'lady}! str_heartbeat_problem_statement_9|Our wells are befouled and may have been poisoned! str_heartbeat_problem_statement_10|We've captured a Heretic! str_heartbeat_problem_statement_11|The Snake Cult is spying on us! str_heartbeat_problem_statement_12|It is about the shrine, {reg63?M'lord M'lady}. str_heartbeat_problem_statement_13|We are stricken with disease. str_heartbeat_problem_statement_14|{reg63?M'lord M'lady}, there is a mercenary company here requesting to speak with you. str_heartbeat_problem_statement_15|There are thieves among us! They're robbing everybody! str_heartbeat_problem_statement_16|It concerns the castle {reg63?M'lord M'lady}! Repairs are urgently needed. str_heartbeat_problem_statement_17|Deserters, dangerous ones, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_18|We need to review some petitions for new trade routes. str_heartbeat_problem_1_a|They are as big as small dogs and have carried off children! Our villagers are afraid to take to the fields and some refuse to leave their home. Can you help us? str_heartbeat_problem_1_b|They are everywhere, even in the cooking pots and under the beds. They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. We need your help! str_heartbeat_problem_1_c|They are huge {reg63?M'lord M'lady}! They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. They have glittering eyes, small jutting teeth... shudder , we are only poor farmers and need your help to rid ourselves of these filthy rodents! str_heartbeat_problem_1_d|Some are very large and they are very aggressive. Packs of them have attacked our villagers in the fields and many people are afraid to venture out of their homes to tend the crops. Can you help us? str_heartbeat_problem_2_a|The streams have overflowed from these torrential rains, and have washed away the roads. str_heartbeat_problem_2_b|The fields have flooded and we may lose our crops! Some farmers have been ruined already. str_heartbeat_problem_2_c|The sudden flooding has washed away some farms and several people have drowned! str_heartbeat_problem_2_d|Due to recent heavy rains, the river is rising and the village crops are threatened by flood. If we don't do something, our crops will be destroyed. str_heartbeat_problem_3_a|Some disease is destroying our crops; they are wilting and rotting. We must hire the local Witch to remove the curse from our harvest. Will you help us? str_heartbeat_problem_3_b|We have not had rain in a long time, and our crops are failing. We need to hire the local druidic witch to invoke the rain to save our crops! We need your help! str_heartbeat_problem_3_c|The local Witch says that we have been cursed! Two women here have had miscarriages, a horse died unexpectedly and five villagers have had freakish accidents. We need to hire the Witch to remove this curse! str_heartbeat_problem_3_d|Many of our villagers have come down with a strange fever. A local Witch says she can help us, but she will not do it for free. Can you help us? str_heartbeat_problem_4_a|The old clan led by one of the Village Elders has killed four people of the newcomer clan. The newcomers have killed six of the old clan thus far. This started over a perceived slight to the Village Elder who then raided a newcomer farm and burned their barn to the ground. This feud could go on for generations, if it is not stopped now by someone in authority whom the tribes respect. str_heartbeat_problem_4_b|The tribal elder claims a man of the of the newcomer clan dishonored his daughter. The elder claim their man offered honorable marriage to the girl, when she discovered she was bearing his child, but her father demanded a ridiculous dowry. When the newcomer clan refused to pay it, the Village Elder declared blood feud. str_heartbeat_problem_4_c|We've a disagreement over a stolen blue-eyed sheep escalating into a clan feud. The Tribal Elder purchased the sheep from the newcomers, who apparently did not receive payment. They took back the sheep, citing nonpayment and perverse use of livestock, and took a dozen of the Elders sheep as interest. The Elder has sworn blood feud and the situation grows worse by the hour. str_heartbeat_problem_4_d|Recently a large new family moved into the area and set up several farms. They need water from a small stream to water their fields, a stream that flows upstream through a village Elder's farm. The Elder built a dam and asks payment from the new family to let the water through. This has erupted into a feud which might turn very ugly. We need your help. str_heartbeat_problem_5_a|One of our citizens claims his plow horses have been stolen. He's looked everywhere and cannot locate them, so we doubt it simply wandered off. Can you help us? str_heartbeat_problem_5_b|One of the peasants claims there are bandits in the area and they stole their horses. We need your help to recover them. str_heartbeat_problem_5_c|We have a report that several bandits made off with a herd of our horses. {M'lord/M'lady}, we need your help in recovering them. str_heartbeat_problem_5_d|A known thief and his sidekick stole two of our horses. Will you help track them down and recover our horses? str_heartbeat_problem_6_a|A pack of wolves has come down from the mountains and is ravaging the villagers' livestock. One herder was attacked and fear is running high. str_heartbeat_problem_6_b|Some of the peasants think the Mystmountain Raiders are stealing their herds, but the carcasses devoured are left behind. str_heartbeat_problem_6_c|The villagers say the wolves are very fierce and bold and they are too afraid to guard their herds at night. str_heartbeat_problem_6_d|We must eliminate these wolves before the villagers' herds are all eaten! str_heartbeat_problem_7_a|A large band of refugees is harassing the locals. They first asked for food, and were given some, but now they refuse to leave! What do you want to do with them? str_heartbeat_problem_7_b|A group of refugees is squatting just outside of the marketplace. They have taken to begging and harassing people who enter the market. This, of course, is nuisance to the merchants, who want them removed. What do you want to do? str_heartbeat_problem_7_c|We've a pack of peasant refugees outside the gate, petitioning you for aid. str_heartbeat_problem_7_d|We have a large group of refugees, including several families with small children, who want to start a new life here. What do we tell them? str_heartbeat_problem_8_a|The forest outside the village caught fire, it spread and the village mill was severely damaged. str_heartbeat_problem_8_b|There was a fire in the smithy which spread to the market, and damaged it badly. str_heartbeat_problem_8_c|The was a fire that started in the stables and spread through the area. str_heartbeat_problem_8_d|We have had a succession of suspicious fires that have damaged homes and businesses str_heartbeat_problem_9_a|Someone has thrown the rotting carcass of a goat into the well, and the water is completely befouled. str_heartbeat_problem_9_b|There is an outbreak of typhoid here, and we fear polluted wells are the cause. str_heartbeat_problem_9_c|Five men died this morning after drinking from the well. I fear an enemy has poisoned it. str_heartbeat_problem_9_d|A troublemaker we made outcast was seen pouring something into the well, and now the water is foul tasting and makes us sick. str_heartbeat_problem_10_a|The peasants claim a woman in the village is a Heretic and want to burn her at the stake. She's ancient and reputed to be very nasty, so I'm not sure if she is a Heretic or just a senile, disagreeable old bag whom the villagers dislike. str_heartbeat_problem_10_b|We found the body of a girl with her heart ripped out. We've captured one of the five Heretics who murdered her. When taken, all he did was yell 'For Glory'! He shows no fear at all. str_heartbeat_problem_10_c|We've caught an unsavory character lurking around the marketplace. From the look and smell of him, he is a Heretic! We're holding him for your judgement. str_heartbeat_problem_10_d|We have caught an odd wandering old man who is wild eyed and babbles about a plot to take you as a sacrifice to Erida Occisor. What shall we do with him? str_heartbeat_problem_11_a|A Snake Cult Armsman bought some vegetables from us, and asked whether we had any girl babies here. str_heartbeat_problem_11_b|A woman who hissed when she spoke questioned the tavern keeper about how many troops we have stationed here. He spotted her walking around later,too, looking all about. str_heartbeat_problem_11_c|A couple of men showed up here asking for work, and we think they may be Snake Cult spies. They didn't do much work at all, just hung about and looked over the battlements and other defenses. str_heartbeat_problem_11_d|Rumor holds that six orphan girls are missing. We think the Snake Cult is taking them. str_heartbeat_problem_12_a|To pray for better crops, we'd like to build a shrine to Thallo Ver Shures, but we can't afford the cost. Will you help us? str_heartbeat_problem_12_b|The Snake Cult defiled the shrine of Damia Provideo and we must build a new one before the Harvest Festival. Will you help us? str_heartbeat_problem_12_c|We think that if we had a shrine to Eunomia Stabilitis here, some of the lawlessness in the surrounding country would abate. Could you pay for the shrine? str_heartbeat_problem_12_d|The Knights of Dawn demand we erect a shrine to Astraea here, and say we have to tear down all our other shrines to the Pendor gods. What should we do? str_heartbeat_problem_13_a|The people have broken out in itchy red spots all over their bodies, and fear it is the Red Plague. Rumor holds that a band of Snake Cultists crossed the fields last week. They may have sent the plague. str_heartbeat_problem_13_b|The men ate some bad food, and they are all in agony with stomach trouble. The jakes are in a terrible state, just terrible, and the whole area is covered in vomit! What should we do? str_heartbeat_problem_13_c|Half the garrison is afflicted with, ahem, a social disease, {reg63?M'lord M'lady}, and the source is almost certainly the local brothel. str_heartbeat_problem_13_d|There is something in the air that makes us sneeze and cough all the time. The people think it must be some kind of plague. str_heartbeat_problem_14_a|The {s20} leading a company of {s21} has approached us asking for employment. They look like a well-trained force. They will join you for 10,000 denars. str_heartbeat_problem_14_b|{reg63?M'lord M'lady}, a company of {s21} arrived a few days ago. They are seeking employment and await your decision on hiring them. Their leader, a {s20} requested 10,000 denars to serve you. str_heartbeat_problem_14_c|{reg63?M'lord M'lady}, there is a troop of {s21} camped outside our gates. Their leader, a {s20} asks if you will hire them for the sum of 10,000 denars. str_heartbeat_problem_14_d|There is a large company of {s21} sitting outside our gates! They will hire out for the sum of 10,000 denars. They look fierce and I don't know what they will do if you turn them down! str_heartbeat_problem_15_a|Someone here is pilfering food. Our stores are going missing regularly. str_heartbeat_problem_15_b|Someone has raided our weapons stores and taken all our best bows and arrows. str_heartbeat_problem_15_c|Someone here is picking pockets whenever a crowd assembles. The people are very angry about it. str_heartbeat_problem_15_d|Someone is stealing our young women's underwear off their drying lines. str_heartbeat_problem_16_a|During the last siege, the curtain wall was badly damaged and if we don't repair it, it will collapse. It will cost 2500 denars. str_heartbeat_problem_16_b|One of the castle gates is about to fall off its hinges. We have a serious security problem there. str_heartbeat_problem_16_c|We've discovered a tunnel in the dungeon leading out to the woods. Should we block it off, {reg63?M'lord M'lady}, or keep it for emergencies? str_heartbeat_problem_16_d|There are weak spots in the portcullis and if we have to lower it fast, it may break. str_heartbeat_problem_17_a|There's a pack of deserters roaming the countryside. The people are terrified of them. str_heartbeat_problem_17_b|We saw a couple of our men sneaking away last night. They deserted on duty in the middle of the night. str_heartbeat_problem_17_c|A large band of deserters is raiding caravans and robbing the peasants here. str_heartbeat_problem_17_d|Some deserters raided the village last week, and they returned again last night! str_heartbeat_problem_18_a|An Emissary requests your permission to open trade between Duke Sandoval of Barclay and your town. str_heartbeat_problem_18_b|We have a request from Southern Barclay that we permit their caravans to trade in our town. What do you wish to tell them? str_heartbeat_problem_18_c|A most importunate group of merchants from Mettenheim wishes to see you for the purpose of trade. They say they can increase prosperity if you agree. str_heartbeat_problem_18_d|Here is a petition from a trade ambassador that you allow a group of their nobles to open up new sea trade routes from Veccavi to this city. str_heartbeat_problem_response_1_a|Let's hunt them down. I declare an Open Season on Rats 1 denar per rat killed! str_heartbeat_problem_response_1_b|Here are 100 denars. Put out poisoned food for the rats and burn their bodies. str_heartbeat_problem_response_1_c|Call in that fellow, Hamlin, the best of the Pendor Rat-Catchers. Here are 500 denars to pay him. str_heartbeat_problem_response_1_d|Do I look like a rat-catcher, fool? Solve this rat problem yourself. str_heartbeat_problem_response_2_a|What do you suppose I can do about normal weather? Live with it! str_heartbeat_problem_response_2_b|I am sorry to hear that. Distribute these 100 denars to those who need it. str_heartbeat_problem_response_2_c|Here are 1000 denars to aid those in need. str_heartbeat_problem_response_2_d|Take 2500 denars for repairs and for those who need help. str_heartbeat_problem_response_3_a|What? We do not believe in superstitious rubbish! str_heartbeat_problem_response_3_b|Take 100 denars and find a solution which does not include a Witch. str_heartbeat_problem_response_3_c|Here are 500 denars to hire your Witch. str_heartbeat_problem_response_3_d|Take 1000 denars, hire the Witch and have her bless our village as well! str_heartbeat_problem_response_4_a|This is your problem to solve, not mine. str_heartbeat_problem_response_4_b|Order the local militia to enforce the peace! str_heartbeat_problem_response_4_c|Here are 300 denars. Give this to the village Elder as payment to end the Blood Feud. str_heartbeat_problem_response_4_d|Take 500 denars for the widows, arrest the leaders of both clans and hang them! str_heartbeat_problem_response_5_a|Tell them to mend their fences and watch the horses more carefully in future. str_heartbeat_problem_response_5_b|Here are 200 denars as a bounty for the return of the horses. str_heartbeat_problem_response_5_c|Take these 300 denars and buy them more horses. str_heartbeat_problem_response_5_d|Order the Militia and hunt down those thieves! str_heartbeat_problem_response_6_a|You have plenty of hunters here; send them out to kill the wolves! str_heartbeat_problem_response_6_b|Take 100 denars, hire some extra hunters and eliminate the pack! str_heartbeat_problem_response_6_c|Take 400 denars, ask advice of the local Witch and follow it. str_heartbeat_problem_response_6_d|Here are 100 denars for bait, now take the militia and trap the beasts! str_heartbeat_problem_response_7_a|We have no need of more mouths to feed; run them off. str_heartbeat_problem_response_7_b|Give them some food, then send them on their way. str_heartbeat_problem_response_7_c|They are welcome to stay. It is our duty to show charity to those in need. str_heartbeat_problem_response_7_d|We could use more subjects. Here are 800 denars to build them houses. str_heartbeat_problem_response_8_a|I'll give 500 denars towards materials for repairs, but you will have to provide the labor. str_heartbeat_problem_response_8_b|Take these 1000 denars and begin repairs immediately. str_heartbeat_problem_response_8_c|You dragged me back here urgently for a fire?! You try my patience severely. str_heartbeat_problem_response_8_d|Arrest whoever started the fire and hang him. str_heartbeat_problem_response_9_a|So drain and clean the well, fool. Here are 100 denars for the labor. str_heartbeat_problem_response_9_b|We'd best summon physicians to deal with any sickness. Here are 500 denars. str_heartbeat_problem_response_9_c|Find the one who befouled or poisoned the well. Under torture, discover who sent him. str_heartbeat_problem_response_9_d|Have the militia hunt down the culprit and hang him. str_heartbeat_problem_response_10_a|We hand over all Heretics to the Knights of Dawn. See to it. str_heartbeat_problem_response_10_b|Inform the captured Heretic that we will torture the confession out of them 'for Glory'! str_heartbeat_problem_response_10_c|Let us be quite sure we are actually dealing with Heretics before we kill an innocent. str_heartbeat_problem_response_10_d|I have dealt with heretics before and killed plenty. This is not one of them. Let this person go. str_heartbeat_problem_response_11_a|If anyone told him we've girl babies here, flog the blabbermouth for his indiscretion! str_heartbeat_problem_response_11_b|Have the guard track down and capture the spy. Offer a reward of 500 denars for a live one! str_heartbeat_problem_response_11_c|Flog the captain of the guard for letting Snake Cultists in here to begin with! str_heartbeat_problem_response_11_d|Here are 2000 denars. Get any orphans off the street and housed safely in an orphanage. str_heartbeat_problem_response_12_a|I'm not paying to support superstitious nonsense like shrines to gods who don't exist! str_heartbeat_problem_response_12_b|Certainly. Here are 350 denars for your shrine. str_heartbeat_problem_response_12_c|Here, take 200 denars, build your shrine over in the next kingdom. Not here. str_heartbeat_problem_response_12_d|Very well build your shrine, just do not cause strife in my realm with followers of other Deities. str_heartbeat_problem_response_13_a|Here are 500 denars. Send for physicians from the Radiant Cross. str_heartbeat_problem_response_13_b|Take these 300 denars and find whatever medicines you need. str_heartbeat_problem_response_13_c|Cease your sinful habits and the gods won't send you diseases in punishment. str_heartbeat_problem_response_13_d|Do I look like a physician? I can't do anything about this! str_heartbeat_problem_response_14_a|I cannot afford to pay that sum just now. Send them on their way. str_heartbeat_problem_response_14_b|Excellent news! I can certainly use them. Here are 10,000 denars. str_heartbeat_problem_response_14_c|I don't trust mercenaries. Tell them to leave immediately. str_heartbeat_problem_response_14_d|Hmm, Yes indeed. Give them an extra 2000 denars for goodwill and have them report forthwith! str_heartbeat_problem_response_15_a|Hmm, if the thief stole from true need, find out why and give him aid. str_heartbeat_problem_response_15_b|Security here needs an overhaul. Post additional patrols to keep this from happening again. str_heartbeat_problem_response_15_c|Take the Militia and do a house to house search! str_heartbeat_problem_response_15_d|I will offer a 200 denar reward for apprehension of the thief. Dead or Alive. str_heartbeat_problem_response_16_a|Here are 2500 denars for repairs. Have the engineers begin immediately. str_heartbeat_problem_response_16_b|I can't afford to pay that right now. Do what you can with this 1000 denars. str_heartbeat_problem_response_16_c|I can either pay for repairs or pay the troops. I prefer to pay my men. str_heartbeat_problem_response_16_d|You're the one in charge here - do what you think best. str_heartbeat_problem_response_17_a|Here are 500 denars, just to make sure that none of our men decide to join them. str_heartbeat_problem_response_17_b|I'll pay a bounty of 10 denars per dead deserter. Spread the word. str_heartbeat_problem_response_17_c|Thanks for the information, Pendor has it's own way of dealing with scum like this. str_heartbeat_problem_response_17_d|We hang deserters. We will hunt them down and take care of the problem. str_heartbeat_problem_response_18_a|Tell them that I require a fee of 2000 denars to grant them permission. str_heartbeat_problem_response_18_b|A fine idea. More caravans will increase all Pendor's prosperity. str_heartbeat_problem_response_18_c|I don't trust foreigners to trade fairly here. The answer is no. str_heartbeat_problem_response_18_d|Tell them they may trade here, but if they undercut Pendor merchants, I'll revoke their permits.
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Pathfinder Society Scenario Guide to Pathfinder Society Organized Play Season 0 scenario Silent Tide The Hydra s Fang Incident Murder on the Silken Caravan The Frozen Fingers of Midnight Mists of Mwangi Black Waters Among the Living Slave Pits of Absalom Eye of the Crocodile King Blood at Dralkard Manor The Third Riddle Stay of Execution The Prince of Augustana The Many Fortunes of Grandmaster Torch The Asmodeus Mirage To Scale the Dragon Perils of the Pirate Pact The Trouble with Secrets Skeleton Moon King Xeros of Old Azlant The Eternal Obelisk Fingerprints of the Fiend Tide of Morning Decline of Glory Hands of the Muted God Lost at Bitter End Our Lady of Silver Lyrics of Extinction Season 1 scenario Shipyard Rats Cassomir s Locker Sniper in the Deep Drow of the Darklands Pyramid Assault on the Kingdom of the Impossible Encounter at the Drowning Stones Voice in the Void The Prisoner of Skull Hill The Beggar s Pearl No Plunder, No Pay The Citadel of Flame Hall of Drunken Heroes Crypt of Fools The Watcher of Ages The Pallid Plague Terror at Whistledown Delirium s Tangle Requiem for the Red Raven The Darkest Vengeance The Rules of the Swift Among the Dead Fortune s Blight The Shadow Gambit The Twofold Demise The Faithless Dead The Maze of the Open Road The Infernal Vault The Jester s Fraud Season 2 scenario The Bloodcove Disguise Rescue at Azlant Ridge The Rebel s Ransom Shadows Fall on Absalom Red Revolution The First Heresy Where the Dark Things Sleep The Sarkorian Prophecy Beneath Forgotten Sands Fury of the Fiend The Penumbral Accords Below the Silver Tarn Murder on the Throaty Mermaid The Chasm of Screams Written in Blood The Flesh Collector Exiles of Winter The Forbidden Furnace of Forgotten Koor Keep of the Huscarl King Wrath of the Accursed The Dalsine Affair Nothing Ventured, Nothing Gained At Shadow s Door Web of Corruption You Only Die Twice The Mantis s Prey Season 3 scenario The Frostfur Captives Sewer Dragons of Absalom The Ghenett Manor Gauntlet The Kortos Envoy Tide of Twilight Song of the Sea Witch Echoes of the Overwatched Among the Gods The Edge of Heaven The Immortal Conundrum On Hostile Waters The Dog Pharaoh s Tomb Defenders of Nesting Swallow Snakes in the Fold The Haunting of Hinojai The Midnight Mauler Red Harvest The God s Market Gamble The Icebound Outpost The Sundered Path The Temple of Empyreal Enlightenment Pagoda of the Rat The Goblinblood Dead The Golden Serpent Storming the Diamond Gate Portal of the Sacred Rune Season 4 scenario Rise of the Goblin Guild In Wrath’s Shadow The Golemworks Incident King of the Storval Stairs The Sanos Abduction The Green Market Severing Ties The Cultist s Kiss The Blakros Matrimony Feast of Sigils The Disappeared The Refuge of Time Fortress of the Nail My Enemy s Enemy The Cyphermage Dilemma The Fabric of Reality Tower of the Ironwood Watch The Veteran s Vault The Night March of Kalkamedes Words of the Ancients Way of the Kirin Halls of Dwarven Lore Rivalry s End The Price of Friendship The Secrets Stones Keep The Waking Rune Season 5 scenario The Glass River Rescue The Wardstone Patrol The Hellknight s Feast The Stolen Heir The Elven Entanglement You Have What You Hold Port Godless The Confirmation The Traitor’s Lodge Where Mammoths Dare Not Tread Library of the Lion A Bitter Bargain Weapon in the Rift Day of the Demon Race to Seeker s Folly Sanctum of the Sages Fate of the Fiend The Stranger Within The Horn of Aroden The Sealed Gate The Merchant s Wake Scars of the Third Crusade Cairn of Shadows Assault on the Wound Vengeance at Sundered Crag The Paths We Choose Season 6 scenario Trial by Machine The Silver Mount Collection The Technic Siege Beacon Below Slave Ships of Absalom Hall of the Flesh Eaters Valley of Veiled Flame The Segang Expedition By Way of Bloodcove The Wounded Wisp The Slave Master s Mirror On Sharrowsmith s Trail Of Kirin and Kraken Kaava Quarry The Overflow Archives The Golden Guardian Fires of Karamoss From Under Ice Test of Tar Kuata Returned to Sky Tapestry s Toil Out of Anarchy The Darkest Abduction Siege of Serpents Serpent s Rise True Dragons of Absalom Pathfinder Society Specials Year of the Shadow Lodge Blood Under Absalom Race for the Runecarved Key Siege of the Diamond City Legacy of the Stonelords The Sky Key Solution Pathfinder Quests Ambush in Absalom The Silverhex Chronicles Fane of Fangs カテゴリ:製品リスト